Grasscutter_Resources/Resources/Scripts/Scene/47007/scene47007_group247007002.lua
2022-04-29 16:40:51 +02:00

80 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 247007002
L1_1 = 2001
L2_1 = 0
L3_1 = 247007002
L4_1 = 0
L5_1 = 0
L6_1 = {}
monsters = L6_1
L6_1 = {}
npcs = L6_1
L6_1 = {}
L7_1 = {}
L7_1.config_id = 2002
L7_1.gadget_id = 70310125
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.206
L8_1.z = 19.799
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 180.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L6_1[1] = L7_1
gadgets = L6_1
L6_1 = {}
L7_1 = {}
L7_1.config_id = 2001
L8_1 = RegionShape
L8_1 = L8_1.CUBIC
L7_1.shape = L8_1
L8_1 = {}
L8_1.x = 40.0
L8_1.y = 20.0
L8_1.z = 40.0
L7_1.size = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.pos = L8_1
L6_1[1] = L7_1
regions = L6_1
L6_1 = {}
triggers = L6_1
L6_1 = {}
variables = L6_1
L6_1 = {}
L6_1.suite = 1
L6_1.end_suite = 0
L6_1.rand_suite = false
init_config = L6_1
L6_1 = {}
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 2002
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L9_1 = 2001
L8_1[1] = L9_1
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L6_1[1] = L7_1
suites = L6_1
L6_1 = require
L7_1 = "V2_2/RoqueDungeon_FirstRoom"
L6_1(L7_1)