Grasscutter_Resources/Resources/Scripts/Scene/45005/scene45005_group245005010.lua
2022-04-29 16:40:51 +02:00

154 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = {}
L0_1.group_id = 245005010
L1_1 = {}
L1_1.group_id = 245005010
L1_1.gear_group_id = 245005002
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.sum = 20
L4_1.min = 6
L4_1.max = 6
L4_1.suite = 2
L5_1 = {}
L5_1.sum = 20
L5_1.min = 6
L5_1.max = 6
L5_1.suite = 3
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
tide_defs = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = {}
L6_1 = 12001
L7_1 = 12002
L8_1 = 12003
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.monster_package = L5_1
L4_1.route = 1
L5_1 = {}
L6_1 = 1
L7_1 = 2
L8_1 = 3
L9_1 = 4
L10_1 = 5
L11_1 = 6
L12_1 = 7
L13_1 = 8
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L4_1.route_points = L5_1
L4_1.tags = 2
L4_1.count = 100
L4_1.max = 6
L4_1.min = 5
L5_1 = {}
L6_1 = {}
L7_1 = 12001
L8_1 = 12002
L9_1 = 12003
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.monster_package = L6_1
L5_1.route = 2
L6_1 = {}
L7_1 = 1
L8_1 = 2
L9_1 = 3
L10_1 = 4
L11_1 = 5
L12_1 = 6
L13_1 = 7
L14_1 = 8
L15_1 = 9
L16_1 = 10
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L6_1[8] = L14_1
L6_1[9] = L15_1
L6_1[10] = L16_1
L5_1.route_points = L6_1
L5_1.tags = 4
L5_1.count = 20
L5_1.max = 6
L5_1.min = 5
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
package_tide_defs = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
L2_1 = require
L3_1 = "TowerDefense_Monster02"
L2_1(L3_1)