Grasscutter_Resources/Resources/Scripts/Scene/41014/scene41014_group241014003.lua
2022-04-29 16:40:51 +02:00

521 lines
9.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = {}
L0_1.group_id = 241014003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3006
L2_1.monster_id = 20011001
L3_1 = {}
L3_1.x = 2.4
L3_1.y = 0.142
L3_1.z = -6.776
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 11010210
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 3007
L3_1.monster_id = 20011001
L4_1 = {}
L4_1.x = -2.25
L4_1.y = 0.144
L4_1.z = -6.749
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 11010210
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 3008
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = 4.671
L5_1.y = 0.144
L5_1.z = -5.898
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 345.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 11010210
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 3009
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = -4.185
L6_1.y = 0.144
L6_1.z = -5.975
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 15.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 11010210
L5_1.disableWander = true
L6_1 = {}
L6_1.config_id = 3010
L6_1.monster_id = 20011301
L7_1 = {}
L7_1.x = 0.266
L7_1.y = 0.145
L7_1.z = -6.542
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 11010210
L6_1.disableWander = true
L7_1 = {}
L7_1.config_id = 3011
L7_1.monster_id = 20010501
L8_1 = {}
L8_1.x = 6.836
L8_1.y = 0.144
L8_1.z = -4.725
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 315.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 11010210
L7_1.disableWander = true
L8_1 = {}
L8_1.config_id = 3012
L8_1.monster_id = 20011201
L9_1 = {}
L9_1.x = 5.123
L9_1.y = 0.143
L9_1.z = -8.64
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 11010210
L8_1.disableWander = true
L9_1 = {}
L9_1.config_id = 3013
L9_1.monster_id = 20011101
L10_1 = {}
L10_1.x = 0.25
L10_1.y = 0.145
L10_1.z = -9.877
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 11010210
L9_1.disableWander = true
L10_1 = {}
L10_1.config_id = 3014
L10_1.monster_id = 20011201
L11_1 = {}
L11_1.x = -4.701
L11_1.y = 0.146
L11_1.z = -9.026
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 11010210
L10_1.disableWander = true
L11_1 = {}
L11_1.config_id = 3015
L11_1.monster_id = 20010501
L12_1 = {}
L12_1.x = -7.325
L12_1.y = 0.143
L12_1.z = -4.705
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 45.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.drop_id = 11010210
L11_1.disableWander = true
L12_1 = {}
L12_1.config_id = 3016
L12_1.monster_id = 20011001
L13_1 = {}
L13_1.x = -1.188
L13_1.y = 0.146
L13_1.z = -9.813
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.drop_id = 11010210
L12_1.disableWander = true
L13_1 = {}
L13_1.config_id = 3017
L13_1.monster_id = 20011101
L14_1 = {}
L14_1.x = 8.353
L14_1.y = 0.14
L14_1.z = -7.026
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 330.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.drop_id = 11010210
L13_1.disableWander = true
L14_1 = {}
L14_1.config_id = 3018
L14_1.monster_id = 20011201
L15_1 = {}
L15_1.x = -7.455
L15_1.y = 0.142
L15_1.z = -7.51
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 30.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.drop_id = 11010210
L14_1.disableWander = true
L15_1 = {}
L15_1.config_id = 3019
L15_1.monster_id = 20011301
L16_1 = {}
L16_1.x = 0.266
L16_1.y = 0.145
L16_1.z = -10.797
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.drop_id = 11010210
L15_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 6.563
L3_1.y = -1.96
L3_1.z = 10.043
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003002
L2_1.name = "ANY_MONSTER_LIVE_3002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3002"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3002"
L3_1 = {}
L3_1.config_id = 1003003
L3_1.name = "CHALLENGE_SUCCESS_3003"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3003"
L4_1 = {}
L4_1.config_id = 1003004
L4_1.name = "CHALLENGE_FAIL_3004"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_FAIL
L4_1.event = L5_1
L4_1.source = "1"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_FAIL_3004"
L5_1 = {}
L5_1.config_id = 1003005
L5_1.name = "MONSTER_TIDE_DIE_3005"
L6_1 = EventType
L6_1 = L6_1.EVENT_MONSTER_TIDE_DIE
L5_1.event = L6_1
L5_1.source = "2"
L5_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3005"
L5_1.action = "action_EVENT_MONSTER_TIDE_DIE_3005"
L5_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster_wave"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "monster_wave_re"
L3_1.value = 0
L3_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_LIVE_3002"
L5_1 = "CHALLENGE_SUCCESS_3003"
L6_1 = "CHALLENGE_FAIL_3004"
L7_1 = "MONSTER_TIDE_DIE_3005"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3006 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 1
L6_2 = 241014003
L7_2 = 14
L8_2 = 0
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 241014001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 241014002
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 241014002
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 241014003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if 14 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 241014001
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_3005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 241014002
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.sendShowCommonTipsToClient
L3_2 = A0_2
L4_2 = ""
L5_2 = "UI_COMMON_TIPS_TEXT_AVATAR_TRY_OUT"
L6_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : show_common_tips"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_3005 = L1_1