Grasscutter_Resources/Resources/Scripts/Scene/40104/scene40104_group240104003.lua
2022-04-29 16:40:51 +02:00

1041 lines
20 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = {}
L0_1.group_id = 240104003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 22010102
L3_1 = {}
L3_1.x = -0.472
L3_1.y = 0.002
L3_1.z = -11.501
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 353.493
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.isElite = true
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = -11.511
L4_1.y = 0.002
L4_1.z = -4.174
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 30.208
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 21010501
L5_1 = {}
L5_1.x = 10.237
L5_1.y = 0.002
L5_1.z = -6.195
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.pose_id = 32
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = 8.218
L6_1.y = 0.002
L6_1.z = 11.432
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 192.622
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.pose_id = 32
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = -10.024
L7_1.y = 0.002
L7_1.z = 11.356
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 147.414
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.pose_id = 32
L7_1 = {}
L7_1.config_id = 3006
L7_1.monster_id = 22010102
L8_1 = {}
L8_1.x = -0.193
L8_1.y = 0.246
L8_1.z = -4.398
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 4
L8_1 = {}
L9_1 = 1006
L10_1 = 1013
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.affix = L8_1
L7_1.isElite = true
L8_1 = {}
L8_1.config_id = 3007
L8_1.monster_id = 22010104
L9_1 = {}
L9_1.x = 12.544
L9_1.y = 0.439
L9_1.z = 3.197
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 279.717
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.isElite = true
L9_1 = {}
L9_1.config_id = 3014
L9_1.monster_id = 20011201
L10_1 = {}
L10_1.x = 8.732
L10_1.y = 0.078
L10_1.z = 10.332
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 199.587
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 3015
L10_1.monster_id = 20011201
L11_1 = {}
L11_1.x = 10.236
L11_1.y = 0.078
L11_1.z = -4.388
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 308.726
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 3016
L11_1.monster_id = 20011301
L12_1 = {}
L12_1.x = -12.035
L12_1.y = 0.078
L12_1.z = -5.41
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 57.558
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 3017
L12_1.monster_id = 20011201
L13_1 = {}
L13_1.x = -8.651
L13_1.y = 0.078
L13_1.z = 9.894
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 139.469
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 3018
L13_1.monster_id = 20011301
L14_1 = {}
L14_1.x = -0.434
L14_1.y = 0.078
L14_1.z = -11.699
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 1.969
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 3019
L14_1.monster_id = 21010502
L15_1 = {}
L15_1.x = -13.369
L15_1.y = 0.078
L15_1.z = -5.39
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 47.245
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.isElite = true
L15_1 = {}
L15_1.config_id = 3020
L15_1.monster_id = 21010502
L16_1 = {}
L16_1.x = 14.201
L16_1.y = 0.078
L16_1.z = 7.549
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 218.718
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.isElite = true
L16_1 = {}
L16_1.config_id = 3021
L16_1.monster_id = 20011301
L17_1 = {}
L17_1.x = 8.623
L17_1.y = 0.078
L17_1.z = -5.077
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 311.492
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 3022
L17_1.monster_id = 20011301
L18_1 = {}
L18_1.x = -8.856
L18_1.y = 0.078
L18_1.z = 9.265
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 147.988
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = {}
L18_1.config_id = 3023
L18_1.monster_id = 20011301
L19_1 = {}
L19_1.x = -1.565
L19_1.y = 0.002
L19_1.z = -8.497
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 1.969
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3010
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 2.96
L3_1.y = -1.311
L3_1.z = 9.066
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000003
L2_1.name = "ANY_MONSTER_LIVE_3"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3"
L3_1 = {}
L3_1.config_id = 1000004
L3_1.name = "CHALLENGE_FAIL_4"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_FAIL
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_FAIL_4"
L4_1 = {}
L4_1.config_id = 1000009
L4_1.name = "ANY_MONSTER_DIE_9"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_9"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_9"
L5_1 = {}
L5_1.config_id = 1000010
L5_1.name = "ANY_MONSTER_DIE_10"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_10"
L6_1 = {}
L6_1.config_id = 1000011
L6_1.name = "ANY_MONSTER_DIE_11"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_11"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_11"
L7_1 = {}
L7_1.config_id = 1000012
L7_1.name = "ANY_MONSTER_DIE_12"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_12"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_12"
L8_1 = {}
L8_1.config_id = 1003011
L8_1.name = "ANY_MONSTER_DIE_3011"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3011"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_3011"
L9_1 = {}
L9_1.config_id = 1003012
L9_1.name = "ANY_MONSTER_DIE_3012"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_DIE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3012"
L9_1.action = "action_EVENT_ANY_MONSTER_DIE_3012"
L10_1 = {}
L10_1.config_id = 1003013
L10_1.name = "ANY_MONSTER_DIE_3013"
L11_1 = EventType
L11_1 = L11_1.EVENT_ANY_MONSTER_DIE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3013"
L10_1.action = "action_EVENT_ANY_MONSTER_DIE_3013"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "Key"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "C1"
L3_1.value = 0
L3_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 1
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3010
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3014
L6_1 = 3015
L7_1 = 3016
L8_1 = 3017
L9_1 = 3018
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3010
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_3"
L6_1 = "CHALLENGE_FAIL_4"
L7_1 = "ANY_MONSTER_DIE_9"
L8_1 = "ANY_MONSTER_DIE_10"
L9_1 = "ANY_MONSTER_DIE_11"
L10_1 = "ANY_MONSTER_DIE_12"
L11_1 = "ANY_MONSTER_DIE_3011"
L12_1 = "ANY_MONSTER_DIE_3012"
L13_1 = "ANY_MONSTER_DIE_3013"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3014 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 158
L6_2 = 240104003
L7_2 = 17
L8_2 = 100
L9_2 = 25
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 240104001
L5_2 = 1001
L6_2 = 7
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240104001
L5_2 = 1001
L6_2 = GadgetState
L6_2 = L6_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 240104001
L5_2 = 1001
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240104001
L5_2 = 1001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240104009
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240104003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_4 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3014 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_9 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3019
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "C1"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_9 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3015 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_10 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3020
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "C1"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_10 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3016 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_11 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3021
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "C1"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_11 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3017 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_12 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3022
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "C1"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_12 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3018 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3023
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "C1"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 240104003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Key"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "C1"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 5 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3001
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "Key"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 240104003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Key"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3006
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3007
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3013 = L1_1