Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144004093.lua
2022-04-29 16:40:51 +02:00

294 lines
5.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 144004093
L1_1 = {}
L2_1 = {}
L2_1.config_id = 93001
L2_1.monster_id = 21010701
L3_1 = {}
L3_1.x = -389.337
L3_1.y = 134.907
L3_1.z = -609.401
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 55.692
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.area_id = 100
L3_1 = {}
L3_1.config_id = 93004
L3_1.monster_id = 21010701
L4_1 = {}
L4_1.x = -391.695
L4_1.y = 135.265
L4_1.z = -607.495
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 55.692
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 100
L4_1 = {}
L4_1.config_id = 93005
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = -403.547
L5_1.y = 132.391
L5_1.z = -617.673
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 81.816
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 23
L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L4_1.pose_id = 401
L4_1.area_id = 100
L5_1 = {}
L5_1.config_id = 93006
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = -400.334
L6_1.y = 135.181
L6_1.z = -602.982
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 328.848
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 21
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 100
L6_1 = {}
L6_1.config_id = 93007
L6_1.monster_id = 21010701
L7_1 = {}
L7_1.x = -404.109
L7_1.y = 134.675
L7_1.z = -603.394
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 328.848
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 21
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.area_id = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 93002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -404.313
L3_1.y = 134.883
L3_1.z = -621.676
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 1.221
L3_1.y = 48.052
L3_1.z = 354.819
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\190\164\229\178\155"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 100
L3_1 = {}
L3_1.config_id = 93008
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = -406.692
L4_1.y = 134.551
L4_1.z = -606.517
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 100
L4_1 = {}
L4_1.config_id = 93009
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -401.266
L5_1.y = 131.931
L5_1.z = -620.203
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 342.663
L5_1.y = 359.591
L5_1.z = 2.684
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 100
L5_1 = {}
L5_1.config_id = 93010
L5_1.gadget_id = 70300086
L6_1 = {}
L6_1.x = -388.036
L6_1.y = 134.44
L6_1.z = -613.505
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 352.799
L6_1.y = 0.548
L6_1.z = 7.876
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 100
L6_1 = {}
L6_1.config_id = 93011
L6_1.gadget_id = 70300086
L7_1 = {}
L7_1.x = -397.647
L7_1.y = 135.997
L7_1.z = -601.257
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 353.699
L7_1.y = 3.707
L7_1.z = 350.769
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1093003
L2_1.name = "ANY_MONSTER_DIE_93003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_93003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_93003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 93001
L5_1 = 93004
L6_1 = 93005
L7_1 = 93006
L8_1 = 93007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 93002
L5_1 = 93008
L6_1 = 93009
L7_1 = 93010
L8_1 = 93011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_93003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_93003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 93002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_93003 = L1_1