Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144002057.lua
2022-04-29 16:40:51 +02:00

114 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 144002057
L1_1 = {}
L2_1 = {}
L2_1.config_id = 57001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = 525.097
L3_1.y = 126.605
L3_1.z = -458.719
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 88.331
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 57002
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 504.788
L4_1.y = 133.363
L4_1.z = -408.94
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 55.681
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 57003
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = 515.733
L5_1.y = 126.722
L5_1.z = -426.113
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 57004
L5_1.monster_id = 21010901
L6_1 = {}
L6_1.x = 517.387
L6_1.y = 127.268
L6_1.z = -470.17
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 114.867
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 57001
L5_1 = 57002
L6_1 = 57003
L7_1 = 57004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1