Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144002031.lua
2022-04-29 16:40:51 +02:00

388 lines
7.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 144002031
L1_1 = {}
L2_1 = {}
L2_1.config_id = 31001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 538.806
L3_1.y = 120.064
L3_1.z = -682.801
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 355.665
L3_1.y = 236.547
L3_1.z = 2.859
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 31004
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 530.365
L4_1.y = 120.329
L4_1.z = -686.142
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 172.371
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9012
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 31005
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 525.93
L5_1.y = 120.622
L5_1.z = -689.619
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 63.695
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9012
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 31006
L5_1.monster_id = 21011001
L6_1 = {}
L6_1.x = 542.056
L6_1.y = 120.0
L6_1.z = -686.609
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 259.442
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 101
L6_1 = {}
L6_1.config_id = 31007
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 532.512
L7_1.y = 120.445
L7_1.z = -689.462
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 288.387
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9012
L6_1.area_id = 101
L7_1 = {}
L7_1.config_id = 31008
L7_1.monster_id = 21010701
L8_1 = {}
L8_1.x = 538.289
L8_1.y = 120.0
L8_1.z = -680.725
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 230.651
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 20
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 31002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 529.069
L3_1.y = 120.532
L3_1.z = -688.93
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 101
L3_1 = {}
L3_1.config_id = 31010
L3_1.gadget_id = 70300089
L4_1 = {}
L4_1.x = 529.54
L4_1.y = 120.675
L4_1.z = -692.865
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 101
L4_1 = {}
L4_1.config_id = 31011
L4_1.gadget_id = 70300089
L5_1 = {}
L5_1.x = 522.575
L5_1.y = 120.607
L5_1.z = -687.265
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 101
L5_1 = {}
L5_1.config_id = 31012
L5_1.gadget_id = 70300089
L6_1 = {}
L6_1.x = 534.585
L6_1.y = 120.087
L6_1.z = -680.776
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 101
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1031003
L2_1.name = "ANY_MONSTER_DIE_31003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_31003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_31003"
L3_1 = {}
L3_1.config_id = 1031009
L3_1.name = "ANY_MONSTER_DIE_31009"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_31009"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_31009"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 31004
L5_1 = 31005
L6_1 = 31007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 31002
L5_1 = 31010
L6_1 = 31011
L7_1 = 31012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_31009"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 31001
L6_1 = 31006
L7_1 = 31008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 31002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_31003"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_31003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 31002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_31003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_31009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 144002031
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = 530.7667
L2_2.y = 120.4918
L2_2.z = -690.5383
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400004
L6_2 = L2_2
L7_2 = 20
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.MarkPlayerAction
L4_2 = A0_2
L5_2 = 4000
L6_2 = 3
L7_2 = 1
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : mark_playerAction"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_31009 = L1_1