mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
447 lines
8.4 KiB
Lua
447 lines
8.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
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L0_1 = {}
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L0_1.group_id = 144001118
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 118001
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L2_1.gadget_id = 70220032
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L3_1 = {}
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L3_1.x = 709.773
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L3_1.y = 120.045
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L3_1.z = 260.672
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 271.665
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 20
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L2_1.area_id = 102
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L3_1 = {}
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L3_1.config_id = 118002
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L3_1.gadget_id = 70360001
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L4_1 = {}
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L4_1.x = 757.331
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L4_1.y = 192.707
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L4_1.z = 283.305
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 251.807
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 20
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L3_1.showcutscene = true
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L3_1.isOneoff = true
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L3_1.persistent = true
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L3_1.area_id = 102
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L4_1 = {}
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L4_1.config_id = 118003
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L4_1.gadget_id = 70690010
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L5_1 = {}
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L5_1.x = 709.964
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L5_1.y = 122.301
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L5_1.z = 261.006
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.area_id = 102
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L5_1 = {}
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L5_1.config_id = 118008
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L5_1.gadget_id = 70690001
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L6_1 = {}
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L6_1.x = 709.48
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L6_1.y = 168.352
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L6_1.z = 260.804
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 270.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.area_id = 102
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L6_1 = {}
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L6_1.config_id = 118009
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L6_1.gadget_id = 70690001
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L7_1 = {}
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L7_1.x = 709.48
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L7_1.y = 174.931
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L7_1.z = 260.804
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 270.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.area_id = 102
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L7_1 = {}
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L7_1.config_id = 118010
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L7_1.gadget_id = 70690001
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L8_1 = {}
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L8_1.x = 709.48
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L8_1.y = 180.558
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L8_1.z = 260.804
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 270.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L7_1.area_id = 102
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L8_1 = {}
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L8_1.config_id = 118011
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L8_1.gadget_id = 70690001
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L9_1 = {}
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L9_1.x = 709.48
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L9_1.y = 186.2
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L9_1.z = 260.804
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 270.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L8_1.area_id = 102
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L9_1 = {}
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L9_1.config_id = 118012
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L9_1.gadget_id = 70690001
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L10_1 = {}
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L10_1.x = 709.48
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L10_1.y = 191.419
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L10_1.z = 260.804
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 270.0
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L9_1.area_id = 102
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L10_1 = {}
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L10_1.config_id = 118013
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L10_1.gadget_id = 70690001
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L11_1 = {}
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L11_1.x = 709.48
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L11_1.y = 196.485
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L11_1.z = 260.804
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 270.0
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L11_1.y = 0.0
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 1
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L10_1.area_id = 102
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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L1_1[9] = L10_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1118004
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L2_1.name = "GADGET_STATE_CHANGE_118004"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_118004"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_118004"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1118005
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L3_1.name = "GADGET_STATE_CHANGE_118005"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_118005"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_118005"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1118006
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L4_1.name = "GADGET_CREATE_118006"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_GADGET_CREATE
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L4_1.event = L5_1
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L4_1.source = "111"
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L4_1.condition = "condition_EVENT_GADGET_CREATE_118006"
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L4_1.action = "action_EVENT_GADGET_CREATE_118006"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1118007
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L5_1.name = "GROUP_LOAD_118007"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_GROUP_LOAD
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_GROUP_LOAD_118007"
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L5_1.action = "action_EVENT_GROUP_LOAD_118007"
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L5_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "baodi"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 2
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GROUP_LOAD_118007"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 118001
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "GADGET_STATE_CHANGE_118004"
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L6_1 = "GADGET_STATE_CHANGE_118005"
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L7_1 = "GADGET_CREATE_118006"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 118003
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L7_1 = 118008
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L8_1 = 118009
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L9_1 = 118010
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L10_1 = 118011
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L11_1 = 118012
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L12_1 = 118013
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L5_1[4] = L9_1
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L5_1[5] = L10_1
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L5_1[6] = L11_1
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L5_1[7] = L12_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 118001 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.GearStart
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_118004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 1009
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L5_2 = 1
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 144001118
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_118004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 118001 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.Default
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_118005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 118002
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L5_2 = GadgetState
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L5_2 = L5_2.Action01
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 1009
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L5_2 = 4
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 144001118
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_STATE_CHANGE_118005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = A1_2.param1
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if 118001 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.Default
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L3_2 = ScriptLib
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L3_2 = L3_2.GetGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 0
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L6_2 = A1_2.param1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if L2_2 == L3_2 then
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goto lbl_16
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_16::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_CREATE_118006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 144001118
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GADGET_CREATE_118006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "baodi"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GROUP_LOAD_118007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 144001118
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_GROUP_LOAD_118007 = L1_1
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