Grasscutter_Resources/Resources/Scripts/Scene/35820/scene35820_group235820003.lua
2022-04-29 16:40:51 +02:00

634 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
L0_1 = {}
L0_1.group_id = 235820003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 20011101
L3_1 = {}
L3_1.x = -63.522
L3_1.y = 13.3
L3_1.z = 84.935
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 84.057
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1007
L3_1[1] = L4_1
L2_1.affix = L3_1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 20011101
L4_1 = {}
L4_1.x = -63.629
L4_1.y = 13.294
L4_1.z = 89.384
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 89.375
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1007
L4_1[1] = L5_1
L3_1.affix = L4_1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 20011101
L5_1 = {}
L5_1.x = -62.574
L5_1.y = 13.293
L5_1.z = 82.39
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 74.375
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1007
L5_1[1] = L6_1
L4_1.affix = L5_1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 20011101
L6_1 = {}
L6_1.x = -62.516
L6_1.y = 13.293
L6_1.z = 91.919
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 104.375
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L7_1 = 1007
L6_1[1] = L7_1
L5_1.affix = L6_1
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 20011101
L7_1 = {}
L7_1.x = -63.897
L7_1.y = 13.294
L7_1.z = 87.391
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 89.375
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1007
L7_1[1] = L8_1
L6_1.affix = L7_1
L7_1 = {}
L7_1.config_id = 3007
L7_1.monster_id = 20011101
L8_1 = {}
L8_1.x = -62.575
L8_1.y = 13.296
L8_1.z = 82.473
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 89.375
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L8_1 = {}
L9_1 = 1007
L8_1[1] = L9_1
L7_1.affix = L8_1
L8_1 = {}
L8_1.config_id = 3008
L8_1.monster_id = 21010902
L9_1 = {}
L9_1.x = -66.73
L9_1.y = 13.326
L9_1.z = 87.568
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 89.375
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L9_1 = {}
L10_1 = 1007
L9_1[1] = L10_1
L8_1.affix = L9_1
L9_1 = {}
L9_1.config_id = 3009
L9_1.monster_id = 20011101
L10_1 = {}
L10_1.x = -62.467
L10_1.y = 13.291
L10_1.z = 91.705
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 89.375
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.disableWander = true
L10_1 = {}
L11_1 = 1007
L10_1[1] = L11_1
L9_1.affix = L10_1
L10_1 = {}
L10_1.config_id = 3011
L10_1.monster_id = 20011101
L11_1 = {}
L11_1.x = -62.241
L11_1.y = 13.294
L11_1.z = 87.514
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 89.375
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.disableWander = true
L11_1 = {}
L12_1 = 1007
L11_1[1] = L12_1
L10_1.affix = L11_1
L11_1 = {}
L11_1.config_id = 3012
L11_1.monster_id = 21010902
L12_1 = {}
L12_1.x = -65.451
L12_1.y = 13.298
L12_1.z = 80.642
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 59.375
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.disableWander = true
L12_1 = {}
L13_1 = 1007
L12_1[1] = L13_1
L11_1.affix = L12_1
L12_1 = {}
L12_1.config_id = 3013
L12_1.monster_id = 21010902
L13_1 = {}
L13_1.x = -66.108
L13_1.y = 13.301
L13_1.z = 93.99
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 119.375
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.disableWander = true
L13_1 = {}
L14_1 = 1007
L13_1[1] = L14_1
L12_1.affix = L13_1
L13_1 = {}
L13_1.config_id = 3021
L13_1.monster_id = 26040104
L14_1 = {}
L14_1.x = -62.256
L14_1.y = 13.348
L14_1.z = 80.992
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 59.375
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.disableWander = true
L14_1 = {}
L15_1 = 1007
L14_1[1] = L15_1
L13_1.affix = L14_1
L14_1 = {}
L14_1.config_id = 3022
L14_1.monster_id = 26040102
L15_1 = {}
L15_1.x = -63.249
L15_1.y = 13.295
L15_1.z = 93.99
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 119.375
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.disableWander = true
L15_1 = {}
L16_1 = 6103
L17_1 = 1007
L15_1[1] = L16_1
L15_1[2] = L17_1
L14_1.affix = L15_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3015
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = -52.773
L3_1.y = 11.103
L3_1.z = 84.573
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003006
L2_1.name = "ANY_MONSTER_DIE_3006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_3006"
L3_1 = {}
L3_1.config_id = 1003010
L3_1.name = "ANY_MONSTER_DIE_3010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3010"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_3010"
L4_1 = {}
L4_1.config_id = 1003016
L4_1.name = "ANY_MONSTER_LIVE_3016"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3016"
L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_3016"
L5_1 = {}
L5_1.config_id = 1003017
L5_1.name = "CHALLENGE_SUCCESS_3017"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS
L5_1.event = L6_1
L5_1.source = "1"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_3017"
L6_1 = {}
L6_1.config_id = 1003018
L6_1.name = "CHALLENGE_FAIL_3018"
L7_1 = EventType
L7_1 = L7_1.EVENT_CHALLENGE_FAIL
L6_1.event = L7_1
L6_1.source = "1"
L6_1.condition = ""
L6_1.action = "action_EVENT_CHALLENGE_FAIL_3018"
L7_1 = {}
L7_1.config_id = 1003020
L7_1.name = "DUNGEON_ALL_AVATAR_DIE_3020"
L8_1 = EventType
L8_1 = L8_1.EVENT_DUNGEON_ALL_AVATAR_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_3020"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3015
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_LIVE_3016"
L5_1 = "CHALLENGE_SUCCESS_3017"
L6_1 = "CHALLENGE_FAIL_3018"
L7_1 = "DUNGEON_ALL_AVATAR_DIE_3020"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3001
L6_1 = 3002
L7_1 = 3003
L8_1 = 3004
L9_1 = 3005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_3006"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 3007
L7_1 = 3008
L8_1 = 3009
L9_1 = 3011
L10_1 = 3012
L11_1 = 3013
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_3010"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 3021
L8_1 = 3022
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 235820003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 235820003
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 235820003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 235820003
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 256
L6_2 = 300
L7_2 = 235820003
L8_2 = 13
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 235820001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 235820003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 235820002
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 235820003
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_DUNGEON_ALL_AVATAR_DIE_3020 = L1_1
L1_1 = require
L2_1 = "V2_4/PotionStage"
L1_1(L2_1)