Grasscutter_Resources/Resources/Scripts/Scene/33732/scene33732_group233732004.lua
2022-04-29 16:40:51 +02:00

795 lines
15 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1
L0_1 = {}
L0_1.group_id = 233732004
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.monster_id = 25080201
L3_1 = {}
L3_1.x = 3.147
L3_1.y = -0.102
L3_1.z = -8.077
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L2_1.pose_id = 1
L3_1 = {}
L3_1.config_id = 4004
L3_1.monster_id = 25080301
L4_1 = {}
L4_1.x = -3.001
L4_1.y = -0.102
L4_1.z = -8.081
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L3_1.pose_id = 1
L4_1 = {}
L4_1.config_id = 4005
L4_1.monster_id = 25080101
L5_1 = {}
L5_1.x = -0.136
L5_1.y = -0.102
L5_1.z = -9.963
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L4_1.pose_id = 1
L5_1 = {}
L5_1.config_id = 4006
L5_1.monster_id = 25010401
L6_1 = {}
L6_1.x = 8.888
L6_1.y = -0.102
L6_1.z = -0.054
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 270.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L6_1.config_id = 4007
L6_1.monster_id = 25010601
L7_1 = {}
L7_1.x = -9.06
L7_1.y = -0.102
L7_1.z = -0.063
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 90.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L7_1.config_id = 4008
L7_1.monster_id = 25100101
L8_1 = {}
L8_1.x = -3.008
L8_1.y = -0.102
L8_1.z = -10.062
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L7_1.pose_id = 1
L8_1 = {}
L8_1.config_id = 4009
L8_1.monster_id = 25010401
L9_1 = {}
L9_1.x = 7.928
L9_1.y = -0.102
L9_1.z = -1.044
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 270.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L9_1 = {}
L9_1.config_id = 4011
L9_1.monster_id = 25010601
L10_1 = {}
L10_1.x = 0.008
L10_1.y = -0.102
L10_1.z = -6.036
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.disableWander = true
L10_1 = {}
L10_1.config_id = 4013
L10_1.monster_id = 25010401
L11_1 = {}
L11_1.x = 7.907
L11_1.y = -0.102
L11_1.z = -1.005
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 270.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.disableWander = true
L11_1 = {}
L11_1.config_id = 4016
L11_1.monster_id = 25010301
L12_1 = {}
L12_1.x = 0.01
L12_1.y = -0.102
L12_1.z = 6.009
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 180.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.disableWander = true
L12_1 = {}
L12_1.config_id = 4017
L12_1.monster_id = 25100201
L13_1 = {}
L13_1.x = 3.033
L13_1.y = -0.102
L13_1.z = -10.043
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.disableWander = true
L12_1.pose_id = 1
L13_1 = {}
L13_1.config_id = 4018
L13_1.monster_id = 25010301
L14_1 = {}
L14_1.x = 0.01
L14_1.y = -0.102
L14_1.z = 6.009
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 180.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.disableWander = true
L14_1 = {}
L14_1.config_id = 4019
L14_1.monster_id = 25010501
L15_1 = {}
L15_1.x = -7.047
L15_1.y = -0.102
L15_1.z = -1.134
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 90.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.disableWander = true
L15_1 = {}
L15_1.config_id = 4020
L15_1.monster_id = 25010301
L16_1 = {}
L16_1.x = 7.928
L16_1.y = -0.102
L16_1.z = 1.01
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 270.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.disableWander = true
L16_1 = {}
L16_1.config_id = 4021
L16_1.monster_id = 25010501
L17_1 = {}
L17_1.x = -7.047
L17_1.y = -0.102
L17_1.z = 0.973
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 90.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.disableWander = true
L17_1 = {}
L17_1.config_id = 4022
L17_1.monster_id = 25010401
L18_1 = {}
L18_1.x = -7.047
L18_1.y = -0.102
L18_1.z = -1.134
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 90.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4003
L2_1.gadget_id = 70350033
L3_1 = {}
L3_1.x = -0.006
L3_1.y = -0.078
L3_1.z = -0.019
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 4010
L3_1.gadget_id = 70900205
L4_1 = {}
L4_1.x = 6.204
L4_1.y = -1.386
L4_1.z = 3.136
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1004002
L2_1.name = "ANY_MONSTER_LIVE_4002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_4002"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_4002"
L3_1 = {}
L3_1.config_id = 1004012
L3_1.name = "ANY_MONSTER_DIE_4012"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_4012"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_4012"
L4_1 = {}
L4_1.config_id = 1004014
L4_1.name = "CHALLENGE_SUCCESS_4014"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS
L4_1.event = L5_1
L4_1.source = "1"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_4014"
L5_1 = {}
L5_1.config_id = 1004015
L5_1.name = "CHALLENGE_FAIL_4015"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_FAIL
L5_1.event = L6_1
L5_1.source = "1"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_FAIL_4015"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster_wave"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4003
L5_1 = 4010
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 4001
L6_1 = 4004
L7_1 = 4005
L8_1 = 4006
L9_1 = 4007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 4003
L6_1 = 4010
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_4002"
L6_1 = "ANY_MONSTER_DIE_4012"
L7_1 = "CHALLENGE_SUCCESS_4014"
L8_1 = "CHALLENGE_FAIL_4015"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 4008
L7_1 = 4017
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 4003
L7_1 = 4010
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "CHALLENGE_SUCCESS_4014"
L7_1 = "CHALLENGE_FAIL_4015"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 4010
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_4002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 197
L6_2 = 600
L7_2 = 233732004
L8_2 = 16
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4003
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_4002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_4012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233732004
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.AutoMonsterTide
L3_2 = A0_2
L4_2 = 1
L5_2 = 233732004
L6_2 = {}
L7_2 = 4018
L8_2 = 4019
L9_2 = 4009
L10_2 = 4011
L11_2 = 4021
L12_2 = 4020
L13_2 = 4016
L14_2 = 4013
L15_2 = 4022
L6_2[1] = L7_2
L6_2[2] = L8_2
L6_2[3] = L9_2
L6_2[4] = L10_2
L6_2[5] = L11_2
L6_2[6] = L12_2
L6_2[7] = L13_2
L6_2[8] = L14_2
L6_2[9] = L15_2
L7_2 = 9
L8_2 = 3
L9_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_4012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "TPL_TIME"
L5_2 = A1_2.param2
L6_2 = 233732002
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : save_challenge_remainTime"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233732004
L4_2.suite = 4
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetIsAllowUseSkill
L3_2 = A0_2
L4_2 = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_allow_use_skill"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 233732002
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.TowerMirrorTeamSetUp
L3_2 = A0_2
L4_2 = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_team_setup"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233732005
L4_2.suite = 4
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233732003
L5_2 = 3001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 233732003
L5_2 = 3001
L6_2 = {}
L7_2 = 176
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233732001
L5_2 = 1001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233732001
L5_2 = 1002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_4014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233732004
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_4015 = L1_1