Grasscutter_Resources/Resources/Scripts/Scene/33102/scene33102_group233102003.lua
2022-04-29 16:40:51 +02:00

650 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1
L0_1 = {}
L0_1.group_id = 233102003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 20011201
L3_1 = {}
L3_1.x = 6.099
L3_1.y = 0.003
L3_1.z = -5.021
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 346.531
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = -7.176
L4_1.y = 0.003
L4_1.z = -5.034
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 21.465
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = -4.641
L5_1.y = 0.003
L5_1.z = -6.539
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 18.562
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 21010902
L6_1 = {}
L6_1.x = -19.174
L6_1.y = 0.003
L6_1.z = -7.973
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 52.558
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 21010502
L7_1 = {}
L7_1.x = -20.486
L7_1.y = 0.003
L7_1.z = -4.31
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 76.854
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 3006
L7_1.monster_id = 21010301
L8_1 = {}
L8_1.x = -6.812
L8_1.y = 0.003
L8_1.z = -0.931
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 64.828
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 3007
L8_1.monster_id = 21010301
L9_1 = {}
L9_1.x = 7.536
L9_1.y = 0.003
L9_1.z = -1.268
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 270.084
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 3008
L9_1.monster_id = 21010301
L10_1 = {}
L10_1.x = 1.965
L10_1.y = 0.003
L10_1.z = 7.364
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 182.789
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 3009
L10_1.monster_id = 20010801
L11_1 = {}
L11_1.x = -2.539
L11_1.y = 0.003
L11_1.z = 5.424
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 3010
L11_1.monster_id = 20010801
L12_1 = {}
L12_1.x = -5.581
L12_1.y = 0.003
L12_1.z = 2.546
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 3011
L12_1.monster_id = 20010801
L13_1 = {}
L13_1.x = -7.371
L13_1.y = 0.003
L13_1.z = -8.469
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 38.746
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 3012
L13_1.monster_id = 21010902
L14_1 = {}
L14_1.x = 18.987
L14_1.y = 0.003
L14_1.z = -8.124
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 310.196
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 3013
L14_1.monster_id = 21010502
L15_1 = {}
L15_1.x = 20.165
L15_1.y = 0.117
L15_1.z = -4.455
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 277.164
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 3014
L15_1.monster_id = 20010801
L16_1 = {}
L16_1.x = -4.428
L16_1.y = 0.003
L16_1.z = 4.3
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 50.168
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 3015
L16_1.monster_id = 20010801
L17_1 = {}
L17_1.x = -0.889
L17_1.y = 0.003
L17_1.z = 6.932
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 126.7
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 3016
L17_1.monster_id = 20011201
L18_1 = {}
L18_1.x = -7.005
L18_1.y = 0.003
L18_1.z = 6.137
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 101.36
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = {}
L18_1.config_id = 3017
L18_1.monster_id = 20011201
L19_1 = {}
L19_1.x = 7.129
L19_1.y = 0.003
L19_1.z = 4.945
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 235.182
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L19_1 = {}
L19_1.config_id = 3018
L19_1.monster_id = 21010301
L20_1 = {}
L20_1.x = -8.569
L20_1.y = 0.003
L20_1.z = 1.518
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 133.4
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L20_1 = {}
L20_1.config_id = 3019
L20_1.monster_id = 21010301
L21_1 = {}
L21_1.x = -3.179
L21_1.y = 0.003
L21_1.z = 8.379
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 203.11
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L21_1 = {}
L21_1.config_id = 3020
L21_1.monster_id = 20011301
L22_1 = {}
L22_1.x = 7.048
L22_1.y = 0.003
L22_1.z = -6.08
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 320.9
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L22_1 = {}
L22_1.config_id = 3021
L22_1.monster_id = 20010601
L23_1 = {}
L23_1.x = -7.914
L23_1.y = 0.003
L23_1.z = -6.705
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 43.8
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L23_1 = {}
L23_1.config_id = 3022
L23_1.monster_id = 20010901
L24_1 = {}
L24_1.x = 0.005
L24_1.y = 0.003
L24_1.z = -8.344
L23_1.pos = L24_1
L24_1 = {}
L24_1.x = 0.0
L24_1.y = 320.9
L24_1.z = 0.0
L23_1.rot = L24_1
L23_1.level = 1
L24_1 = {}
L24_1.config_id = 3023
L24_1.monster_id = 21010301
L25_1 = {}
L25_1.x = 4.416
L25_1.y = 0.003
L25_1.z = 7.651
L24_1.pos = L25_1
L25_1 = {}
L25_1.x = 0.0
L25_1.y = 230.8
L25_1.z = 0.0
L24_1.rot = L25_1
L24_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3024
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 6.097
L3_1.y = -1.456
L3_1.z = 3.161
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003025
L2_1.name = "MONSTER_TIDE_DIE_3025"
L3_1 = EventType
L3_1 = L3_1.EVENT_MONSTER_TIDE_DIE
L2_1.event = L3_1
L2_1.source = "1"
L2_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3025"
L2_1.action = "action_EVENT_MONSTER_TIDE_DIE_3025"
L3_1 = {}
L3_1.config_id = 1003026
L3_1.name = "CHALLENGE_FAIL_3026"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_FAIL
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_FAIL_3026"
L4_1 = {}
L4_1.config_id = 1003027
L4_1.name = "ANY_MONSTER_LIVE_3027"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3027"
L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_3027"
L5_1 = {}
L5_1.config_id = 1003028
L5_1.name = "CHALLENGE_SUCCESS_3028"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS
L5_1.event = L6_1
L5_1.source = "1"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_3028"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster_wave"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1003029
L3_1.name = "CHALLENGE_FAIL_3029"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_FAIL
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_FAIL_3029"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3024
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "MONSTER_TIDE_DIE_3025"
L5_1 = "CHALLENGE_FAIL_3026"
L6_1 = "ANY_MONSTER_LIVE_3027"
L7_1 = "CHALLENGE_SUCCESS_3028"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 20 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_3025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3021
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3022
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3020
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_3025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233102003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 1000
L6_2 = 300
L7_2 = 233102003
L8_2 = 23
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.TowerCountTimeStatus
L3_2 = A0_2
L4_2 = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_time_status"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233102001
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.TowerCountTimeStatus
L3_2 = A0_2
L4_2 = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_time_status"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3028 = L1_1