mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
462 lines
8.7 KiB
Lua
462 lines
8.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 231703004
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 4001
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L2_1.monster_id = 21020202
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L3_1 = {}
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L3_1.x = 0.174
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L3_1.y = 0.034
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L3_1.z = -13.351
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L3_1.config_id = 4002
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L3_1.monster_id = 21020202
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L4_1 = {}
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L4_1.x = 0.146
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L4_1.y = 0.034
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L4_1.z = 12.091
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 180.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 4004
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L4_1.monster_id = 22010102
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L5_1 = {}
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L5_1.x = 0.069
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L5_1.y = 0.034
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L5_1.z = -12.152
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = {}
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L5_1.config_id = 4006
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L5_1.monster_id = 21010902
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L6_1 = {}
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L6_1.x = 14.718
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L6_1.y = 0.034
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L6_1.z = -0.039
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 270.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L6_1.config_id = 4008
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L6_1.monster_id = 21010902
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L7_1 = {}
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L7_1.x = -12.129
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L7_1.y = 0.034
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L7_1.z = 0.02
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 90.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 4003
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L2_1.gadget_id = 70350033
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L3_1 = {}
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L3_1.x = 0.152
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L3_1.y = 0.047
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L3_1.z = 6.072
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L3_1.config_id = 4024
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L3_1.gadget_id = 70900205
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L4_1 = {}
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L4_1.x = 6.178
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L4_1.y = -1.176
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L4_1.z = 3.136
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1004025
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L2_1.name = "ANY_MONSTER_LIVE_4025"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_4025"
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L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_4025"
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L3_1 = {}
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L3_1.config_id = 1004026
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L3_1.name = "ANY_MONSTER_DIE_4026"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_4026"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_4026"
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L4_1 = {}
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L4_1.config_id = 1004029
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L4_1.name = "CHALLENGE_SUCCESS_4029"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS
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L4_1.event = L5_1
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L4_1.source = "2"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_4029"
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L5_1 = {}
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L5_1.config_id = 1004030
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L5_1.name = "CHALLENGE_FAIL_4030"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_CHALLENGE_FAIL
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L5_1.event = L6_1
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L5_1.source = "2"
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L5_1.condition = ""
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L5_1.action = "action_EVENT_CHALLENGE_FAIL_4030"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "monster_wave"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 4024
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 4001
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L6_1 = 4002
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 4003
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L6_1 = 4024
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_LIVE_4025"
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L6_1 = "ANY_MONSTER_DIE_4026"
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L7_1 = "CHALLENGE_SUCCESS_4029"
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L8_1 = "CHALLENGE_FAIL_4030"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 4004
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L7_1 = 4006
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L8_1 = 4008
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 4003
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L7_1 = 4024
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "CHALLENGE_SUCCESS_4029"
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L7_1 = "CHALLENGE_FAIL_4030"
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L5_1 = {}
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L6_1 = {}
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L5_1.monsters = L6_1
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L6_1 = {}
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L7_1 = 4003
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L8_1 = 4024
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L6_1[1] = L7_1
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L6_1[2] = L8_1
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L5_1.gadgets = L6_1
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L6_1 = {}
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L5_1.regions = L6_1
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L6_1 = {}
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L5_1.triggers = L6_1
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L5_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 4001 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_LIVE_4025 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "TPL_TIME"
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L5_2 = 231703001
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if L2_2 == nil or L2_2 < 0 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_challenge_by_remainTime"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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elseif L2_2 < 1 then
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L2_2 = 0
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.ActiveChallenge
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L4_2 = A0_2
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L5_2 = 2
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L6_2 = 198
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L7_2 = L2_2
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L8_2 = 231703004
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L9_2 = 5
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L10_2 = 0
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_challenge_by_remainTime"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.ChangeGroupVariableValue
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L4_2 = A0_2
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L5_2 = "monster_wave"
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L6_2 = 1
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L3_2 = L3_2(L4_2, L5_2, L6_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : change_GroupVariable"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = ScriptLib
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L3_2 = L3_2.SetGroupGadgetStateByConfigId
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L4_2 = A0_2
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L5_2 = 231703004
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L6_2 = 4003
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L7_2 = GadgetState
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L7_2 = L7_2.GearStart
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ANY_MONSTER_LIVE_4025 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCountByGroupId
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L3_2 = A0_2
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L4_2 = 231703004
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "monster_wave"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_4026 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 231703004
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValue
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L3_2 = A0_2
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L4_2 = "monster_wave"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_4026 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "stage"
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L5_2 = 2
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L6_2 = 231703001
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 4003
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_CHALLENGE_SUCCESS_4029 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 231703004
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L4_2.suite = 1
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.CauseDungeonFail
|
|
L3_2 = A0_2
|
|
L2_2 = L2_2(L3_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_CHALLENGE_FAIL_4030 = L1_1
|