Grasscutter_Resources/Resources/Scripts/Scene/31102/scene31102_group231102003.lua
2022-04-29 16:40:51 +02:00

734 lines
14 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = {}
L0_1.group_id = 231102003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 20010801
L3_1 = {}
L3_1.x = 6.466
L3_1.y = 0.034
L3_1.z = 9.253
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 195.6
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 20010801
L4_1 = {}
L4_1.x = -6.652
L4_1.y = 0.034
L4_1.z = 9.214
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 159.1
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 20011301
L5_1 = {}
L5_1.x = 0.096
L5_1.y = 0.034
L5_1.z = 12.099
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 180.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 21010501
L6_1 = {}
L6_1.x = 9.915
L6_1.y = 0.034
L6_1.z = -9.76
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 311.192
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.pose_id = 32
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 21010501
L7_1 = {}
L7_1.x = -12.004
L7_1.y = 0.034
L7_1.z = -10.142
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 40.202
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.pose_id = 32
L7_1 = {}
L7_1.config_id = 3006
L7_1.monster_id = 21010501
L8_1 = {}
L8_1.x = -13.362
L8_1.y = 0.034
L8_1.z = -3.613
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 90.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.pose_id = 32
L8_1 = {}
L8_1.config_id = 3007
L8_1.monster_id = 21010501
L9_1 = {}
L9_1.x = 11.185
L9_1.y = 0.034
L9_1.z = -3.867
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 270.084
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.pose_id = 32
L9_1 = {}
L9_1.config_id = 3009
L9_1.monster_id = 20010904
L10_1 = {}
L10_1.x = 2.605
L10_1.y = 0.034
L10_1.z = -12.136
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 3010
L10_1.monster_id = 20010904
L11_1 = {}
L11_1.x = -4.72
L11_1.y = 0.034
L11_1.z = -12.214
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 3011
L11_1.monster_id = 21010501
L12_1 = {}
L12_1.x = -12.108
L12_1.y = 0.034
L12_1.z = 9.272
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 136.202
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.pose_id = 32
L12_1 = {}
L12_1.config_id = 3012
L12_1.monster_id = 21010301
L13_1 = {}
L13_1.x = 2.631
L13_1.y = 0.034
L13_1.z = -9.656
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 3013
L13_1.monster_id = 21010301
L14_1 = {}
L14_1.x = -4.713
L14_1.y = 0.034
L14_1.z = -9.779
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 3014
L14_1.monster_id = 21010501
L15_1 = {}
L15_1.x = 9.781
L15_1.y = 0.034
L15_1.z = 9.627
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 223.824
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.pose_id = 32
L15_1 = {}
L15_1.config_id = 3015
L15_1.monster_id = 21010501
L16_1 = {}
L16_1.x = -13.417
L16_1.y = 0.034
L16_1.z = 1.038
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 90.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.pose_id = 32
L16_1 = {}
L16_1.config_id = 3016
L16_1.monster_id = 21010501
L17_1 = {}
L17_1.x = 11.142
L17_1.y = 0.034
L17_1.z = 1.075
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 270.084
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.pose_id = 32
L17_1 = {}
L17_1.config_id = 3017
L17_1.monster_id = 21010301
L18_1 = {}
L18_1.x = -1.085
L18_1.y = 0.034
L18_1.z = -9.658
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 0.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = {}
L18_1.config_id = 3018
L18_1.monster_id = 20010801
L19_1 = {}
L19_1.x = 0.128
L19_1.y = 0.034
L19_1.z = 9.663
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 180.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3030
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 6.178
L3_1.y = -1.176
L3_1.z = 3.136
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003008
L2_1.name = "MONSTER_TIDE_DIE_3008"
L3_1 = EventType
L3_1 = L3_1.EVENT_MONSTER_TIDE_DIE
L2_1.event = L3_1
L2_1.source = "1"
L2_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3008"
L2_1.action = "action_EVENT_MONSTER_TIDE_DIE_3008"
L3_1 = {}
L3_1.config_id = 1003019
L3_1.name = "MONSTER_TIDE_DIE_3019"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_TIDE_DIE
L3_1.event = L4_1
L3_1.source = "2"
L3_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_3019"
L3_1.action = "action_EVENT_MONSTER_TIDE_DIE_3019"
L4_1 = {}
L4_1.config_id = 1003031
L4_1.name = "ANY_MONSTER_LIVE_3031"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3031"
L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_3031"
L5_1 = {}
L5_1.config_id = 1003035
L5_1.name = "CHALLENGE_SUCCESS_3035"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS
L5_1.event = L6_1
L5_1.source = "1"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_3035"
L6_1 = {}
L6_1.config_id = 1003036
L6_1.name = "CHALLENGE_FAIL_3036"
L7_1 = EventType
L7_1 = L7_1.EVENT_CHALLENGE_FAIL
L6_1.event = L7_1
L6_1.source = "1"
L6_1.condition = ""
L6_1.action = "action_EVENT_CHALLENGE_FAIL_3036"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster_wave"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3030
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "MONSTER_TIDE_DIE_3008"
L5_1 = "MONSTER_TIDE_DIE_3019"
L6_1 = "ANY_MONSTER_LIVE_3031"
L7_1 = "CHALLENGE_SUCCESS_3035"
L8_1 = "CHALLENGE_FAIL_3036"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 7 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_3008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3009
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3010
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_3008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 12 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_3019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3004
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3005
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3011
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3014
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_3019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 197
L6_2 = 600
L7_2 = 231102003
L8_2 = 25
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "TPL_TIME"
L5_2 = A1_2.param2
L6_2 = 231102001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : save_challenge_remainTime"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 231102001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.TowerMirrorTeamSetUp
L3_2 = A0_2
L4_2 = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_team_setup"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 231102002
L5_2 = 2001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 231102002
L5_2 = 2001
L6_2 = {}
L7_2 = 176
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 231102001
L5_2 = 1001
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 231102005
L5_2 = 5001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 231102005
L5_2 = 5002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 231102003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3036 = L1_1