Grasscutter_Resources/Resources/Scripts/Scene/30700/scene30700_group230700007.lua
2022-04-29 16:40:51 +02:00

237 lines
4.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 230700007
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7001
L2_1.monster_id = 21011002
L3_1 = {}
L3_1.x = -12.009
L3_1.y = 0.08
L3_1.z = -0.002
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 90.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.pose_id = 32
L3_1 = {}
L3_1.config_id = 7002
L3_1.monster_id = 21010502
L4_1 = {}
L4_1.x = 12.313
L4_1.y = 0.08
L4_1.z = -0.027
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.pose_id = 32
L4_1 = {}
L4_1.config_id = 7004
L4_1.monster_id = 22010303
L5_1 = {}
L5_1.x = -0.121
L5_1.y = 0.08
L5_1.z = -11.616
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 7018
L5_1.monster_id = 22010303
L6_1 = {}
L6_1.x = 0.172
L6_1.y = 0.08
L6_1.z = 9.693
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 180.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 7008
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 6.198
L3_1.y = -1.379
L3_1.z = 3.084
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1007009
L2_1.name = "ANY_MONSTER_LIVE_7009"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_7009"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_7009"
L3_1 = {}
L3_1.config_id = 1007010
L3_1.name = "CHALLENGE_SUCCESS_7010"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS
L3_1.event = L4_1
L3_1.source = "2"
L3_1.condition = ""
L3_1.action = ""
L4_1 = {}
L4_1.config_id = 1007011
L4_1.name = "CHALLENGE_FAIL_7011"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_FAIL
L4_1.event = L5_1
L4_1.source = "2"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_FAIL_7011"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 7008
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_LIVE_7009"
L5_1 = "CHALLENGE_SUCCESS_7010"
L6_1 = "CHALLENGE_FAIL_7011"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 7004 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_7009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "TPL_TIME"
L5_2 = 230700004
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == nil or L2_2 < 0 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_challenge_by_remainTime"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
elseif L2_2 < 1 then
L2_2 = 0
end
L3_2 = ScriptLib
L3_2 = L3_2.ActiveChallenge
L4_2 = A0_2
L5_2 = 2
L6_2 = 198
L7_2 = L2_2
L8_2 = 230700007
L9_2 = 7
L10_2 = 0
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_challenge_by_remainTime"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_LIVE_7009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230700007
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_7011 = L1_1