Grasscutter_Resources/Resources/Scripts/Scene/30300/scene30300_group230300003.lua
2022-04-29 16:40:51 +02:00

928 lines
17 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1
L0_1 = {}
L0_1.group_id = 230300003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 20011001
L3_1 = {}
L3_1.x = 6.269
L3_1.y = 0.08
L3_1.z = -5.172
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 346.531
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 20011001
L4_1 = {}
L4_1.x = -7.006
L4_1.y = 0.08
L4_1.z = -5.185
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 21.465
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 20011001
L5_1 = {}
L5_1.x = -6.587
L5_1.y = 0.08
L5_1.z = -10.095
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 18.562
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 20011001
L6_1 = {}
L6_1.x = -0.053
L6_1.y = 0.08
L6_1.z = -11.69
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 20011101
L7_1 = {}
L7_1.x = 7.828
L7_1.y = 0.08
L7_1.z = -11.89
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 343.731
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 3006
L7_1.monster_id = 20011001
L8_1 = {}
L8_1.x = -11.257
L8_1.y = 0.08
L8_1.z = -1.289
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 64.828
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 3007
L8_1.monster_id = 20011001
L9_1 = {}
L9_1.x = 11.821
L9_1.y = 0.08
L9_1.z = -0.992
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 270.084
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 3008
L9_1.monster_id = 20011001
L10_1 = {}
L10_1.x = 1.41
L10_1.y = 0.08
L10_1.z = 9.693
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 182.789
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 3009
L10_1.monster_id = 20011001
L11_1 = {}
L11_1.x = 4.422
L11_1.y = 0.08
L11_1.z = -7.482
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 3010
L11_1.monster_id = 21010502
L12_1 = {}
L12_1.x = 0.327
L12_1.y = 0.08
L12_1.z = -10.131
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.pose_id = 32
L12_1 = {}
L12_1.config_id = 3011
L12_1.monster_id = 20011001
L13_1 = {}
L13_1.x = 10.516
L13_1.y = 0.08
L13_1.z = 5.617
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 234.1
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 3012
L13_1.monster_id = 20011001
L14_1 = {}
L14_1.x = 11.545
L14_1.y = 0.08
L14_1.z = -8.29
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 322.134
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 3013
L14_1.monster_id = 20011001
L15_1 = {}
L15_1.x = -0.488
L15_1.y = 0.08
L15_1.z = -10.193
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 3014
L15_1.monster_id = 20011001
L16_1 = {}
L16_1.x = -12.953
L16_1.y = 0.08
L16_1.z = -5.355
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 50.168
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 3015
L16_1.monster_id = 20011101
L17_1 = {}
L17_1.x = -9.889
L17_1.y = 0.08
L17_1.z = 5.313
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 126.7
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 3017
L17_1.monster_id = 21010502
L18_1 = {}
L18_1.x = -0.086
L18_1.y = 0.08
L18_1.z = -9.139
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 2.532
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.pose_id = 32
L18_1 = {}
L18_1.config_id = 3018
L18_1.monster_id = 20011001
L19_1 = {}
L19_1.x = 11.928
L19_1.y = 0.08
L19_1.z = 1.459
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 274.51
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L19_1 = {}
L19_1.config_id = 3019
L19_1.monster_id = 20011001
L20_1 = {}
L20_1.x = -14.737
L20_1.y = 0.08
L20_1.z = 2.347
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 77.045
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L20_1 = {}
L20_1.config_id = 3020
L20_1.monster_id = 20011001
L21_1 = {}
L21_1.x = -6.186
L21_1.y = 0.08
L21_1.z = -6.4
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 13.144
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L21_1 = {}
L21_1.config_id = 3022
L21_1.monster_id = 20011101
L22_1 = {}
L22_1.x = 0.158
L22_1.y = 0.08
L22_1.z = -8.157
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 0.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L22_1 = {}
L22_1.config_id = 3023
L22_1.monster_id = 20011101
L23_1 = {}
L23_1.x = -12.759
L23_1.y = 0.08
L23_1.z = -0.713
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 47.731
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L23_1 = {}
L23_1.config_id = 3024
L23_1.monster_id = 20011101
L24_1 = {}
L24_1.x = 12.711
L24_1.y = 0.08
L24_1.z = -4.147
L23_1.pos = L24_1
L24_1 = {}
L24_1.x = 0.0
L24_1.y = 324.529
L24_1.z = 0.0
L23_1.rot = L24_1
L23_1.level = 1
L24_1 = {}
L24_1.config_id = 3029
L24_1.monster_id = 20011001
L25_1 = {}
L25_1.x = 7.242
L25_1.y = 0.08
L25_1.z = -8.399
L24_1.pos = L25_1
L25_1 = {}
L25_1.x = 0.0
L25_1.y = 2.918
L25_1.z = 0.0
L24_1.rot = L25_1
L24_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3030
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 6.266
L3_1.y = -1.379
L3_1.z = 3.01
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003031
L2_1.name = "ANY_MONSTER_LIVE_3031"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3031"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3031"
L3_1 = {}
L3_1.config_id = 1003032
L3_1.name = "ANY_MONSTER_DIE_3032"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3032"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_3032"
L4_1 = {}
L4_1.config_id = 1003033
L4_1.name = "ANY_MONSTER_DIE_3033"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3033"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_3033"
L5_1 = {}
L5_1.config_id = 1003034
L5_1.name = "ANY_MONSTER_DIE_3034"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3034"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_3034"
L6_1 = {}
L6_1.config_id = 1003035
L6_1.name = "CHALLENGE_SUCCESS_3035"
L7_1 = EventType
L7_1 = L7_1.EVENT_CHALLENGE_SUCCESS
L6_1.event = L7_1
L6_1.source = "1"
L6_1.condition = ""
L6_1.action = "action_EVENT_CHALLENGE_SUCCESS_3035"
L7_1 = {}
L7_1.config_id = 1003036
L7_1.name = "CHALLENGE_FAIL_3036"
L8_1 = EventType
L8_1 = L8_1.EVENT_CHALLENGE_FAIL
L7_1.event = L8_1
L7_1.source = "1"
L7_1.condition = ""
L7_1.action = "action_EVENT_CHALLENGE_FAIL_3036"
L8_1 = {}
L8_1.config_id = 1003037
L8_1.name = "ANY_MONSTER_DIE_3037"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3037"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_3037"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster_wave"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3030
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3001
L6_1 = 3002
L7_1 = 3003
L8_1 = 3004
L9_1 = 3005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3030
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_3031"
L6_1 = "ANY_MONSTER_DIE_3032"
L7_1 = "CHALLENGE_SUCCESS_3035"
L8_1 = "CHALLENGE_FAIL_3036"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 3006
L7_1 = 3007
L8_1 = 3008
L9_1 = 3009
L10_1 = 3010
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 3030
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_3033"
L7_1 = "CHALLENGE_SUCCESS_3035"
L8_1 = "CHALLENGE_FAIL_3036"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 3011
L8_1 = 3012
L9_1 = 3013
L10_1 = 3014
L11_1 = 3015
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 3030
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_3034"
L8_1 = "CHALLENGE_SUCCESS_3035"
L9_1 = "CHALLENGE_FAIL_3036"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 3017
L9_1 = 3018
L10_1 = 3019
L11_1 = 3020
L12_1 = 3029
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 3030
L7_1[1] = L8_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "CHALLENGE_SUCCESS_3035"
L9_1 = "CHALLENGE_FAIL_3036"
L10_1 = "ANY_MONSTER_DIE_3037"
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L9_1 = 3022
L10_1 = 3023
L11_1 = 3024
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 3030
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L9_1 = "CHALLENGE_SUCCESS_3035"
L10_1 = "CHALLENGE_FAIL_3036"
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 1020
L6_2 = 300
L7_2 = 230300003
L8_2 = 23
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230300003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230300003
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230300003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230300003
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230300003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 3 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230300003
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 230300001
L5_2 = 1002
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230300003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 230300003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 230300003
L5_2 = 6
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3037 = L1_1