Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133225214.lua
2022-04-29 16:40:51 +02:00

74 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133225214
L1_1 = {}
L2_1 = {}
L2_1.config_id = 214001
L2_1.monster_id = 22050101
L3_1 = {}
L3_1.x = -6609.813
L3_1.y = 200.45
L3_1.z = -2581.519
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 343.435
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\229\133\189\229\162\131\231\140\142\231\138\172"
L2_1.pose_id = 101
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 214002
L3_1.monster_id = 22040101
L4_1 = {}
L4_1.x = -6607.361
L4_1.y = 200.216
L4_1.z = -2580.262
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 345.374
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\229\133\189\229\162\131\229\185\188\229\133\189"
L3_1.pose_id = 101
L3_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 214001
L5_1 = 214002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1