Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223428.lua
2022-04-29 16:40:51 +02:00

290 lines
5.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133223428
L1_1 = {}
L1_1.loop_mode = 0
L1_1.group_ID = 133223428
L1_1.gadget_1 = 428001
L1_1.gadget_2 = 428002
L1_1.gadget_3 = 428003
L1_1.gadget_4 = 428004
L1_1.gadget_5 = 0
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 428001
L3_1.gadget_id = 70330122
L4_1 = {}
L4_1.x = -6035.575
L4_1.y = 207.33
L4_1.z = -2872.254
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.809
L4_1.y = 230.847
L4_1.z = 7.646
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.Action01
L3_1.state = L4_1
L3_1.area_id = 18
L2_1[428001] = L3_1
L3_1 = {}
L3_1.config_id = 428002
L3_1.gadget_id = 70330123
L4_1 = {}
L4_1.x = -6041.577
L4_1.y = 207.584
L4_1.z = -2884.714
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 5.258
L4_1.y = 169.522
L4_1.z = 26.361
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.Action02
L3_1.state = L4_1
L3_1.area_id = 18
L2_1[428002] = L3_1
L3_1 = {}
L3_1.config_id = 428003
L3_1.gadget_id = 70330122
L4_1 = {}
L4_1.x = -6055.912
L4_1.y = 207.594
L4_1.z = -2876.469
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 11.254
L4_1.y = 277.869
L4_1.z = 1.545
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.Action03
L3_1.state = L4_1
L3_1.area_id = 18
L2_1[428003] = L3_1
L3_1 = {}
L3_1.config_id = 428004
L3_1.gadget_id = 70330124
L4_1 = {}
L4_1.x = -6048.444
L4_1.y = 207.127
L4_1.z = -2866.326
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 336.547
L4_1.y = 178.466
L4_1.z = 18.653
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.Action03
L3_1.state = L4_1
L3_1.area_id = 18
L2_1[428004] = L3_1
L3_1 = {}
L3_1.config_id = 428006
L3_1.gadget_id = 70211150
L4_1 = {}
L4_1.x = -6043.549
L4_1.y = 207.447
L4_1.z = -2877.43
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 30.453
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.chest_drop_id = 21910037
L3_1.drop_count = 1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 18
L2_1[428006] = L3_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1428007
L3_1.name = "VARIABLE_CHANGE_428007"
L4_1 = EventType
L4_1 = L4_1.EVENT_VARIABLE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_428007"
L3_1.action = "action_EVENT_VARIABLE_CHANGE_428007"
L4_1 = {}
L4_1.config_id = 1428008
L4_1.name = "GROUP_LOAD_428008"
L5_1 = EventType
L5_1 = L5_1.EVENT_GROUP_LOAD
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GROUP_LOAD_428008"
L4_1.action = ""
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1428005
L4_1.name = "GADGET_STATE_CHANGE_428005"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_428005"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_428005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 3
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 428001
L6_1 = 428002
L7_1 = 428003
L8_1 = 428004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "VARIABLE_CHANGE_428007"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 428006
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "GROUP_LOAD_428008"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "successed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_428007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "progress"
L5_2 = 1
L6_2 = 133225273
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "Finish"
L5_2 = 1
L6_2 = 133223425
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_428007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "successed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_428008 = L2_1
L2_1 = require
L3_1 = "BlackBoxPlay/LightResonanceStone"
L2_1(L3_1)