mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
257 lines
4.8 KiB
Lua
257 lines
4.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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L0_1 = {}
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L0_1.group_id = 133223359
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 359004
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L2_1.monster_id = 21010301
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L3_1 = {}
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L3_1.x = -6055.409
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L3_1.y = 207.487
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L3_1.z = -2907.669
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 42.607
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 33
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L2_1.drop_id = 1000100
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L2_1.pose_id = 9013
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L2_1.climate_area_id = 7
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L2_1.area_id = 18
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L3_1 = {}
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L3_1.config_id = 359005
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L3_1.monster_id = 21010301
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L4_1 = {}
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L4_1.x = -6053.482
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L4_1.y = 207.465
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L4_1.z = -2903.688
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 160.919
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 33
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L3_1.drop_id = 1000100
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L3_1.pose_id = 9013
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L3_1.climate_area_id = 7
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L3_1.area_id = 18
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L4_1 = {}
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L4_1.config_id = 359007
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L4_1.monster_id = 22010401
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L5_1 = {}
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L5_1.x = -6059.763
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L5_1.y = 207.664
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L5_1.z = -2908.398
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 33
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L4_1.drop_id = 1000100
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L4_1.climate_area_id = 7
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L4_1.area_id = 18
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 359001
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L2_1.gadget_id = 70220091
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L3_1 = {}
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L3_1.x = -6052.757
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L3_1.y = 208.882
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L3_1.z = -2905.935
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L2_1.area_id = 18
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1359003
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L2_1.name = "ANY_GADGET_DIE_359003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_GADGET_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_359003"
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L2_1.action = "action_EVENT_ANY_GADGET_DIE_359003"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1359006
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L3_1.name = "MONSTER_BATTLE_359006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_MONSTER_BATTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_MONSTER_BATTLE_359006"
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L3_1.action = "action_EVENT_MONSTER_BATTLE_359006"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 359002
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L3_1.gadget_id = 70330114
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L4_1 = {}
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L4_1.x = -6087.496
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L4_1.y = 208.708
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L4_1.z = -2886.679
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 356.397
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L4_1.y = 141.986
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L4_1.z = 3.261
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.area_id = 18
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1359008
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L3_1.name = "GROUP_LOAD_359008"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GROUP_LOAD
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GROUP_LOAD_359008"
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L3_1.action = "action_EVENT_GROUP_LOAD_359008"
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L3_1.trigger_count = 0
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L2_1[1] = L3_1
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L1_1.triggers = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 359004
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L5_1 = 359005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 359001
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_GADGET_DIE_359003"
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L5_1 = "MONSTER_BATTLE_359006"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 359007
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L4_1[1] = L5_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 359001 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_359003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "EnergyBall_Succ_Count"
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L5_2 = 1
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L6_2 = 133223123
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "group_4_progress"
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L5_2 = 1
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L6_2 = 133223501
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_359003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 359004 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_MONSTER_BATTLE_359006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133223359
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_359006 = L1_1
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