Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223359.lua
2022-04-29 16:40:51 +02:00

257 lines
4.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133223359
L1_1 = {}
L2_1 = {}
L2_1.config_id = 359004
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = -6055.409
L3_1.y = 207.487
L3_1.z = -2907.669
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 42.607
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_id = 1000100
L2_1.pose_id = 9013
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 359005
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = -6053.482
L4_1.y = 207.465
L4_1.z = -2903.688
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 160.919
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_id = 1000100
L3_1.pose_id = 9013
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 359007
L4_1.monster_id = 22010401
L5_1 = {}
L5_1.x = -6059.763
L5_1.y = 207.664
L5_1.z = -2908.398
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_id = 1000100
L4_1.climate_area_id = 7
L4_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 359001
L2_1.gadget_id = 70220091
L3_1 = {}
L3_1.x = -6052.757
L3_1.y = 208.882
L3_1.z = -2905.935
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 18
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1359003
L2_1.name = "ANY_GADGET_DIE_359003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_GADGET_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_359003"
L2_1.action = "action_EVENT_ANY_GADGET_DIE_359003"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1359006
L3_1.name = "MONSTER_BATTLE_359006"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_MONSTER_BATTLE_359006"
L3_1.action = "action_EVENT_MONSTER_BATTLE_359006"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 359002
L3_1.gadget_id = 70330114
L4_1 = {}
L4_1.x = -6087.496
L4_1.y = 208.708
L4_1.z = -2886.679
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 356.397
L4_1.y = 141.986
L4_1.z = 3.261
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 18
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1359008
L3_1.name = "GROUP_LOAD_359008"
L4_1 = EventType
L4_1 = L4_1.EVENT_GROUP_LOAD
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GROUP_LOAD_359008"
L3_1.action = "action_EVENT_GROUP_LOAD_359008"
L3_1.trigger_count = 0
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 359004
L5_1 = 359005
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 359001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_GADGET_DIE_359003"
L5_1 = "MONSTER_BATTLE_359006"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 359007
L4_1[1] = L5_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 359001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_359003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "EnergyBall_Succ_Count"
L5_2 = 1
L6_2 = 133223123
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "group_4_progress"
L5_2 = 1
L6_2 = 133223501
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_359003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 359004 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_359006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133223359
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_359006 = L1_1