Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223314.lua
2022-04-29 16:40:51 +02:00

263 lines
4.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133223314
L1_1 = {}
L1_1.group_id = 133223314
L2_1 = {}
L3_1 = 314001
L4_1 = 314002
L5_1 = 314003
L6_1 = 314004
L7_1 = 314005
L8_1 = 314007
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.torch_list = L2_1
L2_1 = {}
L3_1 = 314002
L4_1 = 314003
L5_1 = 314005
L6_1 = 314007
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.torch_solution = L2_1
L1_1.chest_id = 314006
defs = L1_1
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 314001
L2_1.gadget_id = 70310011
L3_1 = {}
L3_1.x = -5854.476
L3_1.y = 166.248
L3_1.z = -2651.697
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 326.189
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.persistent = true
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 314002
L3_1.gadget_id = 70310011
L4_1 = {}
L4_1.x = -5854.671
L4_1.y = 161.987
L4_1.z = -2651.539
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.persistent = true
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 314003
L4_1.gadget_id = 70310011
L5_1 = {}
L5_1.x = -5853.044
L5_1.y = 163.735
L5_1.z = -2652.719
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.persistent = true
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 314004
L5_1.gadget_id = 70310011
L6_1 = {}
L6_1.x = -5850.145
L6_1.y = 164.727
L6_1.z = -2654.196
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.persistent = true
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 314005
L6_1.gadget_id = 70310011
L7_1 = {}
L7_1.x = -5845.658
L7_1.y = 164.677
L7_1.z = -2656.874
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L6_1.persistent = true
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 314006
L7_1.gadget_id = 70211111
L8_1 = {}
L8_1.x = -5851.135
L8_1.y = 158.412
L8_1.z = -2656.139
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 209.484
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187"
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 314007
L8_1.gadget_id = 70310011
L9_1 = {}
L9_1.x = -5844.598
L9_1.y = 162.395
L9_1.z = -2657.451
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 33
L8_1.persistent = true
L8_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1314008
L2_1.name = "VARIABLE_CHANGE_314008"
L3_1 = EventType
L3_1 = L3_1.EVENT_VARIABLE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_314008"
L2_1.action = "action_EVENT_VARIABLE_CHANGE_314008"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "Finished"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 314001
L5_1 = 314002
L6_1 = 314003
L7_1 = 314004
L8_1 = 314005
L9_1 = 314007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "VARIABLE_CHANGE_314008"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Finished"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_314008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "progress"
L5_2 = 1
L6_2 = 133223503
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_314008 = L1_1
L1_1 = require
L2_1 = "V2_2/TsurumiTorch"
L1_1(L2_1)