mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
371 lines
7.0 KiB
Lua
371 lines
7.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133223313
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L1_1 = {}
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L1_1.group_id = 133223313
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L2_1 = {}
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L3_1 = 313001
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L4_1 = 313002
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L5_1 = 313003
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L6_1 = 313004
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L7_1 = 313005
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L1_1.torch_list = L2_1
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L2_1 = {}
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L3_1 = 313002
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L4_1 = 313004
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L5_1 = 313005
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.torch_solution = L2_1
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L1_1.chest_id = 313006
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defs = L1_1
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 313001
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L2_1.gadget_id = 70310147
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L3_1 = {}
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L3_1.x = -6017.329
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L3_1.y = 173.801
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L3_1.z = -2763.71
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 33
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L2_1.persistent = true
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L2_1.area_id = 18
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L3_1 = {}
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L3_1.config_id = 313002
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L3_1.gadget_id = 70310147
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L4_1 = {}
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L4_1.x = -6015.572
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L4_1.y = 172.378
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L4_1.z = -2760.48
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 33
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L3_1.persistent = true
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L3_1.area_id = 18
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L4_1 = {}
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L4_1.config_id = 313003
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L4_1.gadget_id = 70310147
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L5_1 = {}
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L5_1.x = -6012.961
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L5_1.y = 172.294
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L5_1.z = -2756.287
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 33
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L4_1.persistent = true
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L4_1.area_id = 18
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L5_1 = {}
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L5_1.config_id = 313004
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L5_1.gadget_id = 70310147
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L6_1 = {}
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L6_1.x = -6014.44
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L6_1.y = 169.796
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L6_1.z = -2758.751
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 33
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L5_1.persistent = true
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L5_1.area_id = 18
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L6_1 = {}
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L6_1.config_id = 313005
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L6_1.gadget_id = 70310147
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L7_1 = {}
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L7_1.x = -6011.607
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L7_1.y = 169.764
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L7_1.z = -2754.381
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 33
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L6_1.persistent = true
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L6_1.area_id = 18
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L7_1 = {}
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L7_1.config_id = 313006
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L7_1.gadget_id = 70211111
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L8_1 = {}
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L8_1.x = -5992.645
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L8_1.y = 164.387
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L8_1.z = -2759.588
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 120.696
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 26
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L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187"
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L7_1.isOneoff = true
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L7_1.persistent = true
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L8_1 = {}
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L8_1.name = "chest"
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L8_1.exp = 1
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L7_1.explore = L8_1
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L7_1.area_id = 18
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1313007
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L2_1.name = "GADGET_STATE_CHANGE_313007"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_313007"
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L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_313007"
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L3_1 = {}
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L3_1.config_id = 1313008
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L3_1.name = "VARIABLE_CHANGE_313008"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_VARIABLE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_313008"
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L3_1.action = "action_EVENT_VARIABLE_CHANGE_313008"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "Finished"
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L2_1.value = 0
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L2_1.no_refresh = true
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 2
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 313001
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L5_1 = 313002
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L6_1 = 313003
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L7_1 = 313004
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L8_1 = 313005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "GADGET_STATE_CHANGE_313007"
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L5_1 = "VARIABLE_CHANGE_313008"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = A1_2.param2
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if 313006 == L2_2 then
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L2_2 = GadgetState
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L2_2 = L2_2.ChestOpened
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L3_2 = A1_2.param1
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if L2_2 == L3_2 then
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goto lbl_11
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end
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end
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L2_2 = false
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do return L2_2 end
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::lbl_11::
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L2_2 = true
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return L2_2
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end
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condition_EVENT_GADGET_STATE_CHANGE_313007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "Bird_Start"
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L5_2 = 1
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L6_2 = 133223426
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "Finish"
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L5_2 = 1
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L6_2 = 133223424
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -5995.35
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L2_2.y = 164.5
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L2_2.z = -2742.35
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = true
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L6_2.duration = 3
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_GADGET_STATE_CHANGE_313007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = A1_2.param1
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L3_2 = A1_2.param2
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if L2_2 == L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "Finished"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_VARIABLE_CHANGE_313008 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "progress"
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L5_2 = 1
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L6_2 = 133223503
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValueByGroup
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L3_2 = A0_2
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L4_2 = "progress"
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L5_2 = 1
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L6_2 = 133225273
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_VARIABLE_CHANGE_313008 = L1_1
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L1_1 = require
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L2_1 = "V2_2/TsurumiTorch"
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L1_1(L2_1)
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