Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223299.lua
2022-04-29 16:40:51 +02:00

118 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133223299
L1_1 = {}
L2_1 = {}
L2_1.config_id = 299002
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = -6734.593
L3_1.y = 201.563
L3_1.z = -2559.092
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 245.387
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 299003
L3_1.monster_id = 22050201
L4_1 = {}
L4_1.x = -6741.008
L4_1.y = 201.092
L4_1.z = -2563.148
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 48.323
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\229\133\189\229\162\131\231\140\142\231\138\172"
L3_1.disableWander = true
L3_1.pose_id = 101
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 299004
L4_1.monster_id = 22040201
L5_1 = {}
L5_1.x = -6739.039
L5_1.y = 200.748
L5_1.z = -2556.398
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 152.276
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\229\133\189\229\162\131\229\185\188\229\133\189"
L4_1.disableWander = true
L4_1.pose_id = 101
L4_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 299001
L2_1.gadget_id = 70300107
L3_1 = {}
L3_1.x = -6737.911
L3_1.y = 201.119
L3_1.z = -2559.984
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 18
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 299002
L5_1 = 299003
L6_1 = 299004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 299001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1