Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133222179.lua
2022-04-29 16:40:51 +02:00

219 lines
4.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133222179
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "finish"
L2_1.value = 0
L2_1.no_refresh = true
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 179001
L3_1.gadget_id = 70330064
L4_1 = {}
L4_1.x = -5191.727
L4_1.y = 204.3
L4_1.z = -4265.571
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L4_1 = GadgetState
L4_1 = L4_1.GearStop
L3_1.state = L4_1
L3_1.persistent = true
L3_1.interact_id = 35
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 179002
L4_1.gadget_id = 70900380
L5_1 = {}
L5_1.x = -5189.106
L5_1.y = 208.702
L5_1.z = -4269.158
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.838
L5_1.y = 354.316
L5_1.z = 1.296
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 179003
L5_1.gadget_id = 70900380
L6_1 = {}
L6_1.x = -5185.068
L6_1.y = 218.153
L6_1.z = -4273.771
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 359.838
L6_1.y = 354.316
L6_1.z = 1.296
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 179004
L6_1.gadget_id = 70900380
L7_1 = {}
L7_1.x = -5181.502
L7_1.y = 226.932
L7_1.z = -4277.939
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 359.838
L7_1.y = 354.316
L7_1.z = 1.296
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 179007
L7_1.gadget_id = 70900380
L8_1 = {}
L8_1.x = -5177.143
L8_1.y = 234.313
L8_1.z = -4283.412
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 359.838
L8_1.y = 354.316
L8_1.z = 1.296
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 179008
L8_1.gadget_id = 70900380
L9_1 = {}
L9_1.x = -5173.812
L9_1.y = 242.405
L9_1.z = -4287.81
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 359.838
L9_1.y = 354.316
L9_1.z = 1.296
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 14
L9_1 = {}
L9_1.config_id = 179009
L9_1.gadget_id = 70900380
L10_1 = {}
L10_1.x = -5169.728
L10_1.y = 249.325
L10_1.z = -4293.523
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 359.838
L10_1.y = 354.316
L10_1.z = 1.296
L9_1.rot = L10_1
L9_1.level = 30
L9_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1179005
L3_1.name = "GADGET_STATE_CHANGE_179005"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_179005"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_179005"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1179006
L4_1.name = "GADGET_STATE_CHANGE_179006"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_179006"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_179006"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1179010
L5_1.name = "GADGET_CREATE_179010"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_CREATE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_CREATE_179010"
L5_1.action = "action_EVENT_GADGET_CREATE_179010"
L6_1 = {}
L6_1.config_id = 1179011
L6_1.name = "VARIABLE_CHANGE_179011"
L7_1 = EventType
L7_1 = L7_1.EVENT_VARIABLE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_179011"
L6_1.action = "action_EVENT_VARIABLE_CHANGE_179011"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
L1_1 = require
L2_1 = "V2_0/ElectricCore"
L1_1(L2_1)