mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
344 lines
6.4 KiB
Lua
344 lines
6.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 133220710
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 710001
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L2_1.monster_id = 22040201
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L3_1 = {}
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L3_1.x = -2471.346
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L3_1.y = 202.148
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L3_1.z = -4152.777
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 67.685
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 14
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L2_1.pose_id = 101
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 710002
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L3_1.monster_id = 22040201
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L4_1 = {}
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L4_1.x = -2468.795
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L4_1.y = 202.405
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L4_1.z = -4159.254
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 62.858
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 14
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.pose_id = 101
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 710004
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L4_1.monster_id = 22040201
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L5_1 = {}
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L5_1.x = -2463.716
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L5_1.y = 202.148
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L5_1.z = -4148.093
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 208.392
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 14
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.pose_id = 101
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L4_1.area_id = 11
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L5_1 = {}
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L5_1.config_id = 710005
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L5_1.monster_id = 22040101
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L6_1 = {}
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L6_1.x = -2456.082
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L6_1.y = 202.405
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L6_1.z = -4152.86
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 252.181
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 14
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.pose_id = 101
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L5_1.area_id = 11
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L6_1 = {}
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L6_1.config_id = 710007
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L6_1.monster_id = 22040201
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L7_1 = {}
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L7_1.x = -2462.029
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L7_1.y = 202.148
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L7_1.z = -4149.83
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 215.172
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 14
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L6_1.drop_id = 1000100
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L6_1.disableWander = true
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L6_1.pose_id = 101
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L6_1.area_id = 11
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L7_1 = {}
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L7_1.config_id = 710008
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L7_1.monster_id = 22050201
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L8_1 = {}
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L8_1.x = -2457.689
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L8_1.y = 202.405
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L8_1.z = -4154.655
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 239.775
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 14
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L7_1.drop_id = 1000100
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L7_1.disableWander = true
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L7_1.pose_id = 101
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L7_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1710003
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L2_1.name = "ANY_MONSTER_DIE_710003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_710003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_710003"
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L3_1 = {}
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L3_1.config_id = 1710006
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L3_1.name = "ANY_MONSTER_DIE_710006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_710006"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_710006"
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L4_1 = {}
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L4_1.config_id = 1710009
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L4_1.name = "ANY_MONSTER_DIE_710009"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_710009"
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L4_1.action = "action_EVENT_ANY_MONSTER_DIE_710009"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 710001
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L5_1 = 710002
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_710003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L5_1 = 710004
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L6_1 = 710005
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ANY_MONSTER_DIE_710006"
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L4_1[1] = L5_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L6_1 = 710007
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L7_1 = 710008
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L6_1 = "ANY_MONSTER_DIE_710009"
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L5_1[1] = L6_1
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_710003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133220710
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = {}
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L2_2.x = -2467.593
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L2_2.y = 202.7709
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L2_2.z = -4161.043
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 400002
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L6_2 = L2_2
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L7_2 = 60
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ANY_MONSTER_DIE_710003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_710006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 133220710
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L5_2 = 3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = {}
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L2_2.x = -2467.593
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L2_2.y = 202.7709
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L2_2.z = -4161.043
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L3_2 = ScriptLib
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L3_2 = L3_2.ShowReminderRadius
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L4_2 = A0_2
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L5_2 = 400003
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L6_2 = L2_2
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L7_2 = 60
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L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ANY_MONSTER_DIE_710006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_710009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1204105"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_710009 = L1_1
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