mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
93 lines
1.6 KiB
Lua
93 lines
1.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1
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L0_1 = {}
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L0_1.group_id = 133220701
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 701001
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L2_1.monster_id = 25100302
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L3_1 = {}
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L3_1.x = -2574.376
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L3_1.y = 226.8
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L3_1.z = -4340.473
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = -60.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 35
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L2_1.drop_id = 1000100
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L2_1.disableWander = true
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L3_1 = {}
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L4_1 = 1101
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L3_1[1] = L4_1
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L2_1.affix = L3_1
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L2_1.pose_id = 1
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L2_1.title_id = 10068
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L2_1.special_name_id = 10101
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L2_1.area_id = 11
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L1_1[1] = L2_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1701002
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L2_1.name = "ANY_MONSTER_DIE_701002"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_701002"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 701001
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L3_1[1] = L4_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_701002"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "1202807"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_701002 = L1_1
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