Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220524.lua
2022-04-29 16:40:51 +02:00

231 lines
4.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133220524
L1_1 = {}
L2_1 = {}
L2_1.config_id = 524003
L2_1.monster_id = 20010501
L3_1 = {}
L3_1.x = -2819.207
L3_1.y = 217.779
L3_1.z = -4043.069
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 171.907
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 524004
L3_1.monster_id = 20010501
L4_1 = {}
L4_1.x = -2820.813
L4_1.y = 217.368
L4_1.z = -4046.668
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 102.711
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 524005
L4_1.monster_id = 20010501
L5_1 = {}
L5_1.x = -2814.731
L5_1.y = 217.839
L5_1.z = -4046.841
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 351.173
L5_1.y = 294.295
L5_1.z = 358.413
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 524001
L2_1.gadget_id = 70330090
L3_1 = {}
L3_1.x = -2817.77
L3_1.y = 217.343
L3_1.z = -4045.69
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 524002
L3_1.gadget_id = 70211101
L4_1 = {}
L4_1.x = -2817.713
L4_1.y = 217.828
L4_1.z = -4042.841
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 2.757
L4_1.y = 166.845
L4_1.z = 352.167
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1524006
L2_1.name = "GADGET_STATE_CHANGE_524006"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_524006"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_524006"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 524001
L5_1 = 524002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_524006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 524001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_524006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 524003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 524004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 524005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 524002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_524006 = L1_1