Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220417.lua
2022-04-29 16:40:51 +02:00

288 lines
5.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133220417
L1_1 = {}
L2_1 = {}
L2_1.config_id = 417002
L2_1.monster_id = 21011601
L3_1 = {}
L3_1.x = -2889.378
L3_1.y = 203.614
L3_1.z = -4202.143
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 210.016
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 417003
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -2885.376
L4_1.y = 203.425
L4_1.z = -4206.631
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 255.055
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 417004
L4_1.monster_id = 21011601
L5_1 = {}
L5_1.x = -2893.281
L5_1.y = 203.613
L5_1.z = -4201.762
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 150.928
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 417011
L5_1.monster_id = 21020701
L6_1 = {}
L6_1.x = -2888.254
L6_1.y = 202.964
L6_1.z = -4211.87
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 324.155
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L5_1.disableWander = true
L5_1.pose_id = 401
L5_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 417001
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -2893.274
L3_1.y = 204.239
L3_1.z = -4207.428
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 358.539
L3_1.y = 52.359
L3_1.z = 0.711
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 417006
L3_1.gadget_id = 70310004
L4_1 = {}
L4_1.x = -2892.064
L4_1.y = 203.986
L4_1.z = -4204.826
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 417007
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = -2897.02
L5_1.y = 203.872
L5_1.z = -4207.657
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.341
L5_1.y = 15.529
L5_1.z = 355.264
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 417008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -2894.494
L6_1.y = 204.071
L6_1.z = -4208.888
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 3.957
L6_1.y = 305.49
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 417009
L6_1.gadget_id = 70310001
L7_1 = {}
L7_1.x = -2895.785
L7_1.y = 203.724
L7_1.z = -4203.83
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 417010
L7_1.gadget_id = 70310001
L8_1 = {}
L8_1.x = -2886.553
L8_1.y = 203.106
L8_1.z = -4208.182
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1417005
L2_1.name = "ANY_MONSTER_DIE_417005"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_417005"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_417005"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 417002
L5_1 = 417003
L6_1 = 417004
L7_1 = 417011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 417001
L5_1 = 417006
L6_1 = 417007
L7_1 = 417008
L8_1 = 417009
L9_1 = 417010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_417005"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_417005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 417001
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_417005 = L1_1