mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
860 lines
18 KiB
Lua
860 lines
18 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
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L0_1 = {}
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L0_1.group_id = 133220393
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 393001
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 20
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L3_1 = {}
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L3_1.x = -2297.944
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L3_1.y = 197.358
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L3_1.z = -4243.844
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L2_1.pos = L3_1
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 393002
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 10
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L4_1 = {}
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L4_1.x = -2342.426
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L4_1.y = 210.936
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L4_1.z = -4230.281
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L3_1.pos = L4_1
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 393003
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L5_1 = RegionShape
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L5_1 = L5_1.SPHERE
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L4_1.shape = L5_1
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L4_1.radius = 5
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L5_1 = {}
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L5_1.x = -2353.217
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L5_1.y = 195.847
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L5_1.z = -4252.646
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L4_1.pos = L5_1
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L4_1.area_id = 11
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L5_1 = {}
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L5_1.config_id = 393004
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L6_1 = RegionShape
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L6_1 = L6_1.SPHERE
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L5_1.shape = L6_1
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L5_1.radius = 20
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L6_1 = {}
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L6_1.x = -2151.487
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L6_1.y = 162.523
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L6_1.z = -4376.214
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L5_1.pos = L6_1
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L5_1.area_id = 11
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L6_1 = {}
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L6_1.config_id = 393005
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L7_1 = RegionShape
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L7_1 = L7_1.SPHERE
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L6_1.shape = L7_1
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L6_1.radius = 15
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L7_1 = {}
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L7_1.x = -2143.102
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L7_1.y = 164.177
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L7_1.z = -4408.093
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L6_1.pos = L7_1
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L6_1.area_id = 11
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L7_1 = {}
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L7_1.config_id = 393006
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L8_1 = RegionShape
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L8_1 = L8_1.SPHERE
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L7_1.shape = L8_1
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L7_1.radius = 10
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L8_1 = {}
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L8_1.x = -2132.699
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L8_1.y = 157.232
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L8_1.z = -4443.237
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L7_1.pos = L8_1
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L7_1.area_id = 11
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L8_1 = {}
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L8_1.config_id = 393007
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L9_1 = RegionShape
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L9_1 = L9_1.SPHERE
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L8_1.shape = L9_1
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L8_1.radius = 30
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L9_1 = {}
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L9_1.x = -2123.467
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L9_1.y = 138.79
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L9_1.z = -4458.531
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L8_1.pos = L9_1
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L8_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1393001
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L2_1.name = "ENTER_REGION_393001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_393001"
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L2_1.action = "action_EVENT_ENTER_REGION_393001"
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L3_1 = {}
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L3_1.config_id = 1393002
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L3_1.name = "ENTER_REGION_393002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_393002"
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L3_1.action = "action_EVENT_ENTER_REGION_393002"
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L4_1 = {}
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L4_1.config_id = 1393003
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L4_1.name = "ENTER_REGION_393003"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_ENTER_REGION
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_ENTER_REGION_393003"
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L4_1.action = "action_EVENT_ENTER_REGION_393003"
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L5_1 = {}
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L5_1.config_id = 1393004
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L5_1.name = "ENTER_REGION_393004"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_393004"
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L5_1.action = "action_EVENT_ENTER_REGION_393004"
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L6_1 = {}
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L6_1.config_id = 1393005
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L6_1.name = "ENTER_REGION_393005"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ENTER_REGION
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = "condition_EVENT_ENTER_REGION_393005"
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L6_1.action = "action_EVENT_ENTER_REGION_393005"
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L7_1 = {}
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L7_1.config_id = 1393006
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L7_1.name = "ENTER_REGION_393006"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_ENTER_REGION
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = "condition_EVENT_ENTER_REGION_393006"
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L7_1.action = "action_EVENT_ENTER_REGION_393006"
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L8_1 = {}
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L8_1.config_id = 1393007
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L8_1.name = "ENTER_REGION_393007"
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L9_1 = EventType
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L9_1 = L9_1.EVENT_ENTER_REGION
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L8_1.event = L9_1
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L8_1.source = ""
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L8_1.condition = "condition_EVENT_ENTER_REGION_393007"
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L8_1.action = "action_EVENT_ENTER_REGION_393007"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 393001
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L6_1 = 393002
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L7_1 = 393003
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L8_1 = 393004
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L9_1 = 393005
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L10_1 = 393006
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L11_1 = 393007
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L4_1[7] = L11_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "ENTER_REGION_393001"
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L6_1 = "ENTER_REGION_393002"
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L7_1 = "ENTER_REGION_393003"
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L8_1 = "ENTER_REGION_393004"
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L9_1 = "ENTER_REGION_393005"
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L10_1 = "ENTER_REGION_393006"
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L11_1 = "ENTER_REGION_393007"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L4_1[7] = L11_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 393001 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_393001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = -1074246995
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -2297.71
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L2_2.y = 204.391
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L2_2.z = -4244.73
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = true
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L6_2.duration = 5
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.AddQuestProgress
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L5_2 = A0_2
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L6_2 = "fin_7210105"
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : add_quest_progress"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ENTER_REGION_393001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 393002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_393002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = -1074246991
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = -2328.623
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L2_2.y = 215.166
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L2_2.z = -4237.708
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L3_2 = {}
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L3_2.x = 0
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L3_2.y = 0
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L3_2.z = 0
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L4_2 = ScriptLib
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L4_2 = L4_2.BeginCameraSceneLook
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L5_2 = A0_2
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L6_2 = {}
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L6_2.look_pos = L2_2
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L6_2.is_allow_input = true
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L6_2.duration = 5
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L6_2.is_force = true
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L6_2.is_broadcast = false
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L6_2.is_recover_keep_current = true
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L6_2.delay = 0
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L6_2.is_set_follow_pos = false
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L6_2.follow_pos = L3_2
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L6_2.is_force_walk = false
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L6_2.is_change_play_mode = false
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L6_2.is_set_screen_XY = false
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L6_2.screen_x = 0
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L6_2.screen_y = 0
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = ScriptLib
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L4_2 = L4_2.AddQuestProgress
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L5_2 = A0_2
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L6_2 = "fin_7210106"
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L4_2 = L4_2(L5_2, L6_2)
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if 0 ~= L4_2 then
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintContextLog
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L5_2 = A0_2
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L6_2 = "@@ LUA_WARNING : add_quest_progress"
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L4_2(L5_2, L6_2)
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L4_2 = -1
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return L4_2
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end
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L4_2 = 0
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return L4_2
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end
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action_EVENT_ENTER_REGION_393002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 393003 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_393003 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = -1074246989
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = {}
|
|
L2_2.x = -2353.217
|
|
L2_2.y = 195.8467
|
|
L2_2.z = -4252.646
|
|
L3_2 = {}
|
|
L3_2.x = 0
|
|
L3_2.y = 0
|
|
L3_2.z = 0
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.BeginCameraSceneLook
|
|
L5_2 = A0_2
|
|
L6_2 = {}
|
|
L6_2.look_pos = L2_2
|
|
L6_2.is_allow_input = true
|
|
L6_2.duration = 5
|
|
L6_2.is_force = true
|
|
L6_2.is_broadcast = false
|
|
L6_2.is_recover_keep_current = true
|
|
L6_2.delay = 0
|
|
L6_2.is_set_follow_pos = false
|
|
L6_2.follow_pos = L3_2
|
|
L6_2.is_force_walk = false
|
|
L6_2.is_change_play_mode = false
|
|
L6_2.is_set_screen_XY = false
|
|
L6_2.screen_x = 0
|
|
L6_2.screen_y = 0
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.AddQuestProgress
|
|
L5_2 = A0_2
|
|
L6_2 = "fin_7210107"
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = 0
|
|
return L4_2
|
|
end
|
|
action_EVENT_ENTER_REGION_393003 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = A1_2.param1
|
|
if L2_2 ~= 393004 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_393004 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = -1074246987
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = {}
|
|
L2_2.x = -2148.73
|
|
L2_2.y = 169.09
|
|
L2_2.z = -4372.66
|
|
L3_2 = {}
|
|
L3_2.x = 0
|
|
L3_2.y = 0
|
|
L3_2.z = 0
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.BeginCameraSceneLook
|
|
L5_2 = A0_2
|
|
L6_2 = {}
|
|
L6_2.look_pos = L2_2
|
|
L6_2.is_allow_input = true
|
|
L6_2.duration = 3
|
|
L6_2.is_force = true
|
|
L6_2.is_broadcast = false
|
|
L6_2.is_recover_keep_current = true
|
|
L6_2.delay = 0
|
|
L6_2.is_set_follow_pos = false
|
|
L6_2.follow_pos = L3_2
|
|
L6_2.is_force_walk = false
|
|
L6_2.is_change_play_mode = false
|
|
L6_2.is_set_screen_XY = false
|
|
L6_2.screen_x = 0
|
|
L6_2.screen_y = 0
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.AddQuestProgress
|
|
L5_2 = A0_2
|
|
L6_2 = "fin_7210108"
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = 0
|
|
return L4_2
|
|
end
|
|
action_EVENT_ENTER_REGION_393004 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = A1_2.param1
|
|
if L2_2 ~= 393005 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_393005 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = -1074246986
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = {}
|
|
L2_2.x = -2151.05
|
|
L2_2.y = 174.44
|
|
L2_2.z = -4409.69
|
|
L3_2 = {}
|
|
L3_2.x = 0
|
|
L3_2.y = 0
|
|
L3_2.z = 0
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.BeginCameraSceneLook
|
|
L5_2 = A0_2
|
|
L6_2 = {}
|
|
L6_2.look_pos = L2_2
|
|
L6_2.is_allow_input = true
|
|
L6_2.duration = 5
|
|
L6_2.is_force = true
|
|
L6_2.is_broadcast = false
|
|
L6_2.is_recover_keep_current = true
|
|
L6_2.delay = 0
|
|
L6_2.is_set_follow_pos = false
|
|
L6_2.follow_pos = L3_2
|
|
L6_2.is_force_walk = false
|
|
L6_2.is_change_play_mode = false
|
|
L6_2.is_set_screen_XY = false
|
|
L6_2.screen_x = 0
|
|
L6_2.screen_y = 0
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.AddQuestProgress
|
|
L5_2 = A0_2
|
|
L6_2 = "fin_7210109"
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = 0
|
|
return L4_2
|
|
end
|
|
action_EVENT_ENTER_REGION_393005 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = A1_2.param1
|
|
if L2_2 ~= 393006 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_393006 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = -1074246984
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = {}
|
|
L2_2.x = -2151.05
|
|
L2_2.y = 174.44
|
|
L2_2.z = -4409.69
|
|
L3_2 = {}
|
|
L3_2.x = 0
|
|
L3_2.y = 0
|
|
L3_2.z = 0
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.BeginCameraSceneLook
|
|
L5_2 = A0_2
|
|
L6_2 = {}
|
|
L6_2.look_pos = L2_2
|
|
L6_2.is_allow_input = false
|
|
L6_2.duration = 5
|
|
L6_2.is_force = true
|
|
L6_2.is_broadcast = false
|
|
L6_2.is_recover_keep_current = true
|
|
L6_2.delay = 0
|
|
L6_2.is_set_follow_pos = false
|
|
L6_2.follow_pos = L3_2
|
|
L6_2.is_force_walk = false
|
|
L6_2.is_change_play_mode = false
|
|
L6_2.is_set_screen_XY = false
|
|
L6_2.screen_x = 0
|
|
L6_2.screen_y = 0
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.AddQuestProgress
|
|
L5_2 = A0_2
|
|
L6_2 = "fin_7210110"
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = 0
|
|
return L4_2
|
|
end
|
|
action_EVENT_ENTER_REGION_393006 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = A1_2.param1
|
|
if L2_2 ~= 393007 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.GetRegionEntityCount
|
|
L3_2 = A0_2
|
|
L4_2 = {}
|
|
L5_2 = A1_2.source_eid
|
|
L4_2.region_eid = L5_2
|
|
L5_2 = EntityType
|
|
L5_2 = L5_2.AVATAR
|
|
L4_2.entity_type = L5_2
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if L2_2 < 1 then
|
|
L2_2 = false
|
|
return L2_2
|
|
end
|
|
L2_2 = true
|
|
return L2_2
|
|
end
|
|
condition_EVENT_ENTER_REGION_393007 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.AddQuestProgress
|
|
L3_2 = A0_2
|
|
L4_2 = ""
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : add_quest_progress"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ENTER_REGION_393007 = L1_1
|