mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
237 lines
4.6 KiB
Lua
237 lines
4.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
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L0_1 = {}
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L0_1.group_id = 133220381
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 381002
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L2_1.gadget_id = 70900387
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L3_1 = {}
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L3_1.x = -2818.503
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L3_1.y = 204.004
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L3_1.z = -4446.466
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 10.108
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L3_1.y = 22.892
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L3_1.z = 353.787
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L2_1.rot = L3_1
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L2_1.level = 19
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L2_1.isOneoff = true
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L2_1.persistent = true
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 381005
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L3_1.gadget_id = 70900387
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L4_1 = {}
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L4_1.x = -2817.76
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L4_1.y = 203.37
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L4_1.z = -4443.3
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 357.54
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L4_1.y = 156.522
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L4_1.z = 11.593
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.isOneoff = true
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L3_1.persistent = true
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L3_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1381003
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L2_1.name = "ANY_GADGET_DIE_381003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_GADGET_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_381003"
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L2_1.action = "action_EVENT_ANY_GADGET_DIE_381003"
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L3_1 = {}
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L3_1.config_id = 1381006
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L3_1.name = "ANY_GADGET_DIE_381006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_GADGET_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_381006"
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L3_1.action = "action_EVENT_ANY_GADGET_DIE_381006"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 381001
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L3_1.gadget_id = 70211101
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L4_1 = {}
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L4_1.x = -2815.704
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L4_1.y = 204.268
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L4_1.z = -4445.775
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 355.946
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L4_1.y = 254.28
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L4_1.z = 1.334
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
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L4_1 = GadgetState
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L4_1 = L4_1.ChestLocked
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L3_1.state = L4_1
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.name = "chest"
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L4_1.exp = 1
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L3_1.explore = L4_1
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L3_1.area_id = 11
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1381004
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L3_1.name = "GADGET_STATE_CHANGE_381004"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_381004"
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L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_381004"
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L3_1.trigger_count = 0
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L2_1[1] = L3_1
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L1_1.triggers = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 381002
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L5_1 = 381005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_GADGET_DIE_381003"
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L5_1 = "ANY_GADGET_DIE_381006"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 381002 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_381003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 2012
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 381005
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_381003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 381005 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_GADGET_DIE_381006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 2012
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 381002
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_381006 = L1_1
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