Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220291.lua
2022-04-29 16:40:51 +02:00

239 lines
4.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133220291
L1_1 = {}
L1_1.group_ID = 133220291
L1_1.trigger_playRegion = 291006
L1_1.gadget_1 = 291002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 291001
L4_1.gadget_id = 70950068
L5_1 = {}
L5_1.x = -2555.522
L5_1.y = 358.233
L5_1.z = -4461.565
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 350.087
L5_1.y = 346.769
L5_1.z = 348.172
L4_1.rot = L5_1
L4_1.level = 10
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 291002
L5_1.gadget_id = 70290116
L6_1 = {}
L6_1.x = -2536.771
L6_1.y = 364.11
L6_1.z = -4431.511
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 1.368
L6_1.y = 29.214
L6_1.z = 1.559
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 291003
L6_1.gadget_id = 70950069
L7_1 = {}
L7_1.x = -2526.151
L7_1.y = 366.799
L7_1.z = -4440.161
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 291004
L7_1.gadget_id = 70950069
L8_1 = {}
L8_1.x = -2538.347
L8_1.y = 364.08
L8_1.z = -4438.95
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 291005
L8_1.gadget_id = 70211131
L9_1 = {}
L9_1.x = -2535.614
L9_1.y = 364.058
L9_1.z = -4429.807
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 203.364
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\231\168\187\229\166\187"
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.name = "chest"
L9_1.exp = 1
L8_1.explore = L9_1
L8_1.area_id = 11
L9_1 = {}
L9_1.config_id = 291008
L9_1.gadget_id = 70950068
L10_1 = {}
L10_1.x = -2505.546
L10_1.y = 386.535
L10_1.z = -4431.198
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 347.241
L10_1.y = 33.971
L10_1.z = 9.973
L9_1.rot = L10_1
L9_1.level = 27
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 11
L10_1 = {}
L10_1.config_id = 291010
L10_1.gadget_id = 70950069
L11_1 = {}
L11_1.x = -2526.891
L11_1.y = 364.354
L11_1.z = -4427.604
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 27
L10_1.area_id = 11
L11_1 = {}
L11_1.config_id = 291012
L11_1.gadget_id = 70950068
L12_1 = {}
L12_1.x = -2511.551
L12_1.y = 366.308
L12_1.z = -4442.677
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 7.949
L12_1.y = 341.806
L12_1.z = 15.826
L11_1.rot = L12_1
L11_1.level = 27
L12_1 = GadgetState
L12_1 = L12_1.GearStart
L11_1.state = L12_1
L11_1.area_id = 11
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 291006
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 40
L5_1 = {}
L5_1.x = -2527.375
L5_1.y = 364.089
L5_1.z = -4452.915
L4_1.pos = L5_1
L4_1.area_id = 11
L5_1 = {}
L6_1 = "Move_Electric_Stake_Play"
L5_1[1] = L6_1
L4_1.team_ability_group_list = L5_1
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1291007
L4_1.name = "VARIABLE_CHANGE_291007"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_291007"
L4_1.action = "action_EVENT_VARIABLE_CHANGE_291007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1