Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133220253.lua
2022-04-29 16:40:51 +02:00

75 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133220253
L1_1 = {}
L2_1 = {}
L2_1.config_id = 253001
L2_1.monster_id = 25080101
L3_1 = {}
L3_1.x = -2681.768
L3_1.y = 207.2
L3_1.z = -4171.361
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 122.185
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L2_1.disableWander = true
L2_1.pose_id = 1006
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 253002
L3_1.monster_id = 25080101
L4_1 = {}
L4_1.x = -2683.804
L4_1.y = 207.2
L4_1.z = -4161.061
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
L3_1.pose_id = 1
L3_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 253001
L5_1 = 253002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1