mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
499 lines
9.8 KiB
Lua
499 lines
9.8 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133220030
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 30002
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L2_1.gadget_id = 70300093
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L3_1 = {}
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L3_1.x = -2687.912
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L3_1.y = 209.504
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L3_1.z = -4134.843
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 5.014
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L3_1.y = 356.749
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L3_1.z = 357.645
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 30007
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L3_1.gadget_id = 70300093
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L4_1 = {}
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L4_1.x = -2693.222
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L4_1.y = 209.672
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L4_1.z = -4139.517
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 8.288
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L4_1.y = 161.407
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L4_1.z = 359.529
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 30001
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L3_1 = RegionShape
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L3_1 = L3_1.SPHERE
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L2_1.shape = L3_1
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L2_1.radius = 15
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L3_1 = {}
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L3_1.x = -2727.307
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L3_1.y = 204.319
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L3_1.z = -4080.543
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L2_1.pos = L3_1
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 30006
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 30
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L4_1 = {}
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L4_1.x = -2754.353
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L4_1.y = 205.065
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L4_1.z = -4117.318
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L3_1.pos = L4_1
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L3_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1030001
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L2_1.name = "ENTER_REGION_30001"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_30001"
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L2_1.action = "action_EVENT_ENTER_REGION_30001"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1030004
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L3_1.name = "QUEST_FINISH_30004"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_FINISH
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L3_1.event = L4_1
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L3_1.source = "7210605"
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L3_1.condition = ""
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L3_1.action = "action_EVENT_QUEST_FINISH_30004"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1030005
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L4_1.name = "QUEST_FINISH_30005"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_QUEST_FINISH
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L4_1.event = L5_1
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L4_1.source = "7210610"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_QUEST_FINISH_30005"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1030006
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L5_1.name = "ENTER_REGION_30006"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_30006"
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L5_1.action = "action_EVENT_ENTER_REGION_30006"
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L5_1.trigger_count = 0
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L6_1 = {}
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L6_1.config_id = 1030009
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L6_1.name = "QUEST_FINISH_30009"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_QUEST_FINISH
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L6_1.event = L7_1
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L6_1.source = "7210619"
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L6_1.condition = ""
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L6_1.action = "action_EVENT_QUEST_FINISH_30009"
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L6_1.trigger_count = 0
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L7_1 = {}
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L7_1.config_id = 1030018
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L7_1.name = "QUEST_FINISH_30018"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_QUEST_FINISH
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L7_1.event = L8_1
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L7_1.source = "7210607"
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L7_1.condition = ""
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L7_1.action = "action_EVENT_QUEST_FINISH_30018"
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L7_1.trigger_count = 0
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L8_1 = {}
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L8_1.config_id = 1030041
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L8_1.name = "QUEST_FINISH_30041"
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L9_1 = EventType
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L9_1 = L9_1.EVENT_QUEST_FINISH
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L8_1.event = L9_1
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L8_1.source = "7210631"
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L8_1.condition = ""
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L8_1.action = "action_EVENT_QUEST_FINISH_30041"
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L8_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "opengate"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1030012
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L3_1.name = "QUEST_FINISH_30012"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_FINISH
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = ""
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L3_1.trigger_count = 0
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L2_1[1] = L3_1
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L1_1.triggers = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 30002
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L5_1 = 30007
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 30001
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L5_1 = 30006
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_30001"
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L5_1 = "QUEST_FINISH_30004"
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L6_1 = "QUEST_FINISH_30005"
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L7_1 = "ENTER_REGION_30006"
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L8_1 = "QUEST_FINISH_30009"
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L9_1 = "QUEST_FINISH_30018"
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L10_1 = "QUEST_FINISH_30041"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L5_1 = {}
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L6_1 = {}
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L5_1.monsters = L6_1
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L6_1 = {}
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L5_1.gadgets = L6_1
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L6_1 = {}
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L5_1.regions = L6_1
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L6_1 = {}
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L5_1.triggers = L6_1
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L5_1.rand_weight = 100
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L6_1 = {}
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L7_1 = {}
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L6_1.monsters = L7_1
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L7_1 = {}
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L6_1.gadgets = L7_1
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L7_1 = {}
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L6_1.regions = L7_1
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L7_1 = {}
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L6_1.triggers = L7_1
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L6_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 30001 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_30001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "fin_7210603"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "7210908"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_30001 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = -1074246895
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_30004 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.RemoveEntityByConfigId
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L3_2 = A0_2
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L4_2 = 133220030
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L5_2 = EntityType
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L5_2 = L5_2.GADGET
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L6_2 = 30015
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_30005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 30006 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_30006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "fin_7210603"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "7210908"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_30006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = -1074246893
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_reminder_ui"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_30009 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = {}
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L2_2.x = -2757.947
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L2_2.y = 206.72
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L2_2.z = -4106.008
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L3_2 = {}
|
|
L3_2.x = 0
|
|
L3_2.y = 0
|
|
L3_2.z = 0
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.BeginCameraSceneLook
|
|
L5_2 = A0_2
|
|
L6_2 = {}
|
|
L6_2.look_pos = L2_2
|
|
L6_2.is_allow_input = false
|
|
L6_2.duration = 3
|
|
L6_2.is_force = true
|
|
L6_2.is_broadcast = false
|
|
L6_2.is_recover_keep_current = true
|
|
L6_2.delay = 0
|
|
L6_2.is_set_follow_pos = false
|
|
L6_2.follow_pos = L3_2
|
|
L6_2.is_force_walk = false
|
|
L6_2.is_change_play_mode = false
|
|
L6_2.is_set_screen_XY = false
|
|
L6_2.screen_x = 0
|
|
L6_2.screen_y = 0
|
|
L4_2 = L4_2(L5_2, L6_2)
|
|
if 0 ~= L4_2 then
|
|
L4_2 = ScriptLib
|
|
L4_2 = L4_2.PrintContextLog
|
|
L5_2 = A0_2
|
|
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
|
|
L4_2(L5_2, L6_2)
|
|
L4_2 = -1
|
|
return L4_2
|
|
end
|
|
L4_2 = 0
|
|
return L4_2
|
|
end
|
|
action_EVENT_QUEST_FINISH_30018 = L1_1
|
|
function L1_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.ShowReminder
|
|
L3_2 = A0_2
|
|
L4_2 = -1074246887
|
|
L2_2 = L2_2(L3_2, L4_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_QUEST_FINISH_30041 = L1_1
|