mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
131 lines
2.3 KiB
Lua
131 lines
2.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 133220012
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 12001
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L2_1.monster_id = 21010201
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L3_1 = {}
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L3_1.x = -3022.478
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L3_1.y = 200.739
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L3_1.z = -4028.507
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 2.847
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L3_1.y = 336.935
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L3_1.z = 359.428
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L2_1.rot = L3_1
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L2_1.level = 27
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L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L2_1.disableWander = true
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L2_1.pose_id = 9002
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L2_1.area_id = 11
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L3_1 = {}
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L3_1.config_id = 12002
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L3_1.monster_id = 21010701
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L4_1 = {}
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L4_1.x = -3023.31
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L4_1.y = 201.138
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L4_1.z = -4020.882
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 343.218
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L3_1.pose_id = 9013
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L3_1.area_id = 11
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L4_1 = {}
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L4_1.config_id = 12004
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L4_1.monster_id = 21010301
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L5_1 = {}
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L5_1.x = -3025.446
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L5_1.y = 200.429
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L5_1.z = -4029.328
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 261.456
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
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L4_1.disableWander = true
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L4_1.pose_id = 9003
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L4_1.area_id = 11
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 12005
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L2_1.gadget_id = 70310004
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L3_1 = {}
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L3_1.x = -3024.306
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L3_1.y = 200.486
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L3_1.z = -4029.092
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 27
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L3_1 = GadgetState
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L3_1 = L3_1.GearStart
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L2_1.state = L3_1
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L2_1.area_id = 11
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1012003
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L3_1.name = "ANY_MONSTER_DIE_12003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_12003"
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L3_1.action = "action_EVENT_ANY_MONSTER_DIE_12003"
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L2_1[1] = L3_1
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L1_1.triggers = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 12001
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L5_1 = 12002
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L6_1 = 12004
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 12005
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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