Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133217200.lua
2022-04-29 16:40:51 +02:00

230 lines
4.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133217200
L1_1 = {}
L1_1.group_ID = 133217200
L1_1.trigger_playRegion = 200006
L1_1.gadget_1 = 200002
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 200001
L4_1.gadget_id = 70950068
L5_1 = {}
L5_1.x = -5057.141
L5_1.y = 187.096
L5_1.z = -3765.739
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 12.334
L5_1.y = 359.807
L5_1.z = 358.21
L4_1.rot = L5_1
L4_1.level = 10
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 200002
L5_1.gadget_id = 70290116
L6_1 = {}
L6_1.x = -5072.893
L6_1.y = 201.911
L6_1.z = -3790.285
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 351.516
L6_1.y = 359.633
L6_1.z = 2.907
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 200003
L6_1.gadget_id = 70950069
L7_1 = {}
L7_1.x = -5063.309
L7_1.y = 203.715
L7_1.z = -3792.11
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 200004
L7_1.gadget_id = 70950069
L8_1 = {}
L8_1.x = -5063.414
L8_1.y = 186.895
L8_1.z = -3764.617
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 200005
L8_1.gadget_id = 70211101
L9_1 = {}
L9_1.x = -5073.333
L9_1.y = 201.13
L9_1.z = -3792.31
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 8.386
L9_1.y = 3.281
L9_1.z = 3.942
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.name = "chest"
L9_1.exp = 1
L8_1.explore = L9_1
L8_1.area_id = 14
L9_1 = {}
L9_1.config_id = 200008
L9_1.gadget_id = 70950068
L10_1 = {}
L10_1.x = -5070.811
L10_1.y = 184.033
L10_1.z = -3812.257
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 6.619
L10_1.y = 359.681
L10_1.z = 4.282
L9_1.rot = L10_1
L9_1.level = 30
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L9_1.area_id = 14
L10_1 = {}
L10_1.config_id = 200009
L10_1.gadget_id = 70950069
L11_1 = {}
L11_1.x = -5051.853
L11_1.y = 184.98
L11_1.z = -3799.062
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 30
L10_1.area_id = 14
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 200006
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 30
L5_1 = {}
L5_1.x = -5059.712
L5_1.y = 183.719
L5_1.z = -3785.932
L4_1.pos = L5_1
L4_1.area_id = 14
L5_1 = {}
L6_1 = "Move_Electric_Stake_Play"
L5_1[1] = L6_1
L4_1.team_ability_group_list = L5_1
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1200007
L4_1.name = "VARIABLE_CHANGE_200007"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_200007"
L4_1.action = ""
L5_1 = {}
L5_1.config_id = 1200010
L5_1.name = "GADGET_STATE_CHANGE_200010"
L6_1 = EventType
L6_1 = L6_1.EVENT_GADGET_STATE_CHANGE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_200010"
L5_1.action = "action_EVENT_GADGET_STATE_CHANGE_200010"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1