Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133217145.lua
2022-04-29 16:40:51 +02:00

109 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133217145
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 145001
L2_1.gadget_id = 70210105
L3_1 = {}
L3_1.x = -4521.192
L3_1.y = 200.0
L3_1.z = -3698.032
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 264.086
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\176\180\228\184\138\230\144\156\229\136\174\231\130\185\231\168\187\229\166\187"
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 145002
L3_1.gadget_id = 70210105
L4_1 = {}
L4_1.x = -4449.771
L4_1.y = 200.0
L4_1.z = -3663.067
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 334.324
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_tag = "\230\176\180\228\184\138\230\144\156\229\136\174\231\130\185\231\168\187\229\166\187"
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 145003
L4_1.gadget_id = 70210105
L5_1 = {}
L5_1.x = -4356.831
L5_1.y = 200.0
L5_1.z = -3673.806
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 315.405
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\230\176\180\228\184\138\230\144\156\229\136\174\231\130\185\231\168\187\229\166\187"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 145001
L5_1 = 145002
L6_1 = 145003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1