Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133216018.lua
2022-04-29 16:40:51 +02:00

74 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133216018
L1_1 = {}
L2_1 = {}
L2_1.config_id = 18001
L2_1.monster_id = 28030102
L3_1 = {}
L3_1.x = -4959.686
L3_1.y = 219.513
L3_1.z = -2522.048
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.pose_id = 2
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 18002
L3_1.monster_id = 28030102
L4_1 = {}
L4_1.x = -4963.22
L4_1.y = 218.244
L4_1.z = -2523.698
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 321.079
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.pose_id = 2
L3_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 18001
L5_1 = 18002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1