Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213462.lua
hartie95 e7d859bf67 script fixes for luaj
* added lua context to ScriptLib function calls where missing
* fixed parameters for some calls
2022-09-05 01:00:35 +02:00

367 lines
7.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133213462
L1_1 = {}
L1_1.maxPathNode = 6
L1_1.pointarray_route = 321300036
L1_1.gadget_bubble = 462002
L1_1.group_id = 133213462
L1_1.gadget_reward = 462001
function L2_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L1_2 = ScriptLib
L1_2 = L1_2.PrintLog
L2_2 = "platform to move"
L1_2(A0_2, L2_2)
L1_2 = ScriptLib
L1_2 = L1_2.GetGroupVariableValue
L2_2 = A0_2
L3_2 = "currentPathNode"
L1_2 = L1_2(L2_2, L3_2)
L1_2 = L1_2 + 1
L2_2 = L1_1.maxPathNode
if L1_2 > L2_2 then
L1_2 = L1_1.maxPathNode
end
L2_2 = ScriptLib
L2_2 = L2_2.SetPlatformPointArray
L3_2 = A0_2
L4_2 = L1_1.gadget_bubble
L5_2 = L1_1.pointarray_route
L6_2 = {}
L7_2 = L1_2
L6_2[1] = L7_2
L7_2 = {}
L7_2.route_type = 0
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "platform to move : start platform"
L2_2(A0_2, L3_2)
L2_2 = 0
return L2_2
end
MovePlatform = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 462006
L3_1.monster_id = 20010901
L4_1 = {}
L4_1.x = -3578.935
L4_1.y = 200.0
L4_1.z = -3616.272
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L3_1.disableWander = true
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 462007
L4_1.monster_id = 20010801
L5_1 = {}
L5_1.x = -3578.745
L5_1.y = 200.0
L5_1.z = -3610.771
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 119.038
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L4_1.disableWander = true
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 462008
L5_1.monster_id = 20010901
L6_1 = {}
L6_1.x = -3605.383
L6_1.y = 200.0
L6_1.z = -3634.995
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
L5_1.disableWander = true
L5_1.area_id = 12
L6_1 = {}
L6_1.config_id = 462009
L6_1.monster_id = 20010801
L7_1 = {}
L7_1.x = -3607.071
L7_1.y = 200.0
L7_1.z = -3632.836
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 119.038
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L6_1.disableWander = true
L6_1.area_id = 12
L7_1 = {}
L7_1.config_id = 462010
L7_1.monster_id = 22010401
L8_1 = {}
L8_1.x = -3583.646
L8_1.y = 200.108
L8_1.z = -3637.28
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L7_1.area_id = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 462011
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 15
L4_1 = {}
L4_1.x = -3586.475
L4_1.y = 200.049
L4_1.z = -3637.486
L3_1.pos = L4_1
L3_1.area_id = 12
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1462011
L3_1.name = "ENTER_REGION_462011"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_462011"
L3_1.action = "action_EVENT_ENTER_REGION_462011"
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "currentPathNode"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 2
L4_1.name = "isReachGoal"
L4_1.value = 0
L4_1.no_refresh = false
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 462001
L4_1.gadget_id = 70210105
L5_1 = {}
L5_1.x = -3589.266
L5_1.y = 200.0
L5_1.z = -3586.25
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 235.625
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.chest_drop_id = 1000100
L4_1.drop_count = 1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 12
L5_1 = {}
L5_1.config_id = 462002
L5_1.gadget_id = 70950081
L6_1 = {}
L6_1.x = -3580.622
L6_1.y = 200.0
L6_1.z = -3619.726
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 235.625
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.start_route = false
L5_1.is_use_point_array = true
L5_1.area_id = 12
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 462004
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 5
L5_1 = {}
L5_1.x = -3580.622
L5_1.y = 200.0
L5_1.z = -3619.726
L4_1.pos = L5_1
L4_1.area_id = 12
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1462003
L4_1.name = "AVATAR_NEAR_PLATFORM_462003"
L5_1 = EventType
L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_462003"
L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_462003"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1462004
L5_1.name = "ENTER_REGION_462004"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_462004"
L5_1.action = "action_EVENT_ENTER_REGION_462004"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1462005
L6_1.name = "PLATFORM_REACH_POINT_462005"
L7_1 = EventType
L7_1 = L7_1.EVENT_PLATFORM_REACH_POINT
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_462005"
L6_1.action = "action_EVENT_PLATFORM_REACH_POINT_462005"
L6_1.trigger_count = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
garbages = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 2
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 462006
L6_1 = 462007
L7_1 = 462008
L8_1 = 462009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 462011
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_462011"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 462010
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 462011 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_462011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 462010
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_462011 = L2_1