Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133213365.lua
2022-04-29 16:40:51 +02:00

110 lines
1.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133213365
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 365002
L2_1.gadget_id = 70360130
L3_1 = {}
L3_1.x = -3528.995
L3_1.y = 200.0
L3_1.z = -2977.187
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 20.76
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 12
L3_1 = {}
L3_1.config_id = 365003
L3_1.gadget_id = 70360130
L4_1 = {}
L4_1.x = -3531.412
L4_1.y = 200.0
L4_1.z = -2975.728
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 54.698
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 12
L4_1 = {}
L4_1.config_id = 365004
L4_1.gadget_id = 70360130
L5_1 = {}
L5_1.x = -3532.83
L5_1.y = 200.0
L5_1.z = -2978.57
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 33.01
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 12
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 365002
L5_1 = 365003
L6_1 = 365004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1