mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
249 lines
4.6 KiB
Lua
249 lines
4.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133213070
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 70001
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L2_1.monster_id = 25100201
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L3_1 = {}
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L3_1.x = -3830.06
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L3_1.y = 200.15
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L3_1.z = -3278.014
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 355.293
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L3_1.y = 79.117
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 25
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L2_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
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L2_1.disableWander = true
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L2_1.pose_id = 1002
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L2_1.area_id = 12
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L3_1 = {}
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L3_1.config_id = 70006
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L3_1.monster_id = 25010601
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L4_1 = {}
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L4_1.x = -3837.494
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L4_1.y = 201.127
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L4_1.z = -3290.155
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 4.515
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L4_1.y = 122.815
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L3_1.pose_id = 9005
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L3_1.area_id = 12
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L4_1 = {}
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L4_1.config_id = 70007
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L4_1.monster_id = 25010401
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L5_1 = {}
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L5_1.x = -3837.377
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L5_1.y = 200.283
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L5_1.z = -3286.091
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 350.007
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L5_1.y = 141.325
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162"
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L4_1.pose_id = 9005
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L4_1.area_id = 12
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L5_1 = {}
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L5_1.config_id = 70008
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L5_1.monster_id = 25080301
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L6_1 = {}
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L6_1.x = -3834.527
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L6_1.y = 200.373
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L6_1.z = -3281.055
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 357.016
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L6_1.y = 132.601
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 27
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L5_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171"
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L5_1.pose_id = 1005
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L5_1.area_id = 12
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 70002
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L2_1.gadget_id = 70211002
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L3_1 = {}
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L3_1.x = -3835.315
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L3_1.y = 200.509
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L3_1.z = -3273.801
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 13.556
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L3_1.y = 171.442
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L3_1.z = 1.364
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
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L3_1 = GadgetState
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L3_1 = L3_1.ChestLocked
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L2_1.state = L3_1
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L2_1.isOneoff = true
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L2_1.persistent = true
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L3_1 = {}
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L3_1.name = "chest"
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L3_1.exp = 1
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L2_1.explore = L3_1
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L2_1.area_id = 12
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L3_1 = {}
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L3_1.config_id = 70004
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L3_1.gadget_id = 70310001
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L4_1 = {}
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L4_1.x = -3835.68
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L4_1.y = 200.33
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L4_1.z = -3277.079
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 350.35
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L4_1.y = 0.009
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L4_1.z = 2.885
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L3_1.rot = L4_1
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L3_1.level = 27
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L4_1 = GadgetState
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L4_1 = L4_1.GearStart
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L3_1.state = L4_1
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L3_1.area_id = 12
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L4_1 = {}
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L4_1.config_id = 70005
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L4_1.gadget_id = 70310001
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L5_1 = {}
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L5_1.x = -3835.849
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L5_1.y = 200.37
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L5_1.z = -3284.537
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 350.35
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L5_1.y = 0.009
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L5_1.z = 2.885
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L4_1.rot = L5_1
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L4_1.level = 27
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L5_1 = GadgetState
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L5_1 = L5_1.GearStart
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L4_1.state = L5_1
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L4_1.area_id = 12
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1070003
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L2_1.name = "ANY_MONSTER_DIE_70003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_70003"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_70003"
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L1_1[1] = L2_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 70001
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L5_1 = 70006
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L6_1 = 70007
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L7_1 = 70008
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 70002
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L5_1 = 70004
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L6_1 = 70005
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_70003"
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L3_1[1] = L4_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_70003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 70002
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.MarkPlayerAction
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L3_2 = A0_2
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L4_2 = 4000
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L5_2 = 3
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L6_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : mark_playerAction"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_70003 = L1_1
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