mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
* added lua context to ScriptLib function calls where missing * fixed parameters for some calls
338 lines
6.3 KiB
Lua
338 lines
6.3 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 133212458
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L1_1 = {}
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L1_1.group_ID = 133212458
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L1_1.gadget_thunderThelfID = 458001
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L1_1.pointarray_ID = 321200049
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L1_1.maxPointCount = 14
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L1_1.gadget_Reward_1 = 0
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L2_1 = {}
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L3_1 = 1
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L4_1 = 5
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L5_1 = 9
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.pointInfo = L2_1
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function L2_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
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L1_2 = {}
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "nextRouteIndex"
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L2_2 = L2_2(L3_2, L4_2)
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L3_2 = L1_1.pointInfo
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L3_2 = L3_2[L2_2]
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L4_2 = ScriptLib
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L4_2 = L4_2.PrintLog
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L5_2 = "stop point : "
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L6_2 = L3_2
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L5_2 = L5_2 .. L6_2
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L4_2(A0_2, L5_2)
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L4_2 = ScriptLib
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L4_2 = L4_2.GetGroupVariableValue
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L5_2 = A0_2
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L6_2 = "currentPathNodeIndex"
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L4_2 = L4_2(L5_2, L6_2)
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L5_2 = L4_2 + 1
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L6_2 = L3_2
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L7_2 = 1
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for L8_2 = L5_2, L6_2, L7_2 do
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L9_2 = table
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L9_2 = L9_2.insert
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L10_2 = L1_2
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L11_2 = L8_2
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L9_2(L10_2, L11_2)
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end
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return L1_2
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end
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GetNextPath = L2_1
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function L2_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
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L1_2 = ScriptLib
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L1_2 = L1_2.PrintLog
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L2_2 = "platform to move"
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L1_2(A0_2, L2_2)
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L1_2 = ScriptLib
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L1_2 = L1_2.SetGroupVariableValue
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L2_2 = A0_2
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L3_2 = "isMoving"
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L4_2 = 1
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L1_2 = L1_2(L2_2, L3_2, L4_2)
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if 0 ~= L1_2 then
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L1_2 = ScriptLib
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L1_2 = L1_2.PrintContextLog
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L2_2 = A0_2
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L3_2 = "@@ LUA_WARNING : set_groupVariable"
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L1_2(L2_2, L3_2)
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L1_2 = -1
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return L1_2
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end
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L1_2 = ScriptLib
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L1_2 = L1_2.SetPlatformPointArray
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L2_2 = A0_2
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L3_2 = L1_1.gadget_thunderThelfID
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L4_2 = L1_1.pointarray_ID
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L5_2 = GetNextPath
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L6_2 = A0_2
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L5_2 = L5_2(L6_2)
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L6_2 = {}
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L6_2.route_type = 0
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L1_2(L2_2, L3_2, L4_2, L5_2, L6_2)
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L1_2 = ScriptLib
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L1_2 = L1_2.PrintLog
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L2_2 = "platform to move : start platform"
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L1_2(A0_2, L2_2)
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L1_2 = 0
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return L1_2
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end
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MovePlatform = L2_1
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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gadgets = L2_1
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L2_1 = {}
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regions = L2_1
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L2_1 = {}
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triggers = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.configId = 1
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L3_1.name = "isFinished"
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L3_1.value = 0
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L3_1.no_refresh = true
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L4_1 = {}
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L4_1.configId = 2
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L4_1.name = "isMoving"
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L4_1.value = 0
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L4_1.no_refresh = false
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L5_1 = {}
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L5_1.configId = 3
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L5_1.name = "currentRouteIndex"
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L5_1.value = 0
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L5_1.no_refresh = false
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L6_1 = {}
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L6_1.configId = 4
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L6_1.name = "nextRouteIndex"
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L6_1.value = 1
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L6_1.no_refresh = false
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L7_1 = {}
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L7_1.configId = 5
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L7_1.name = "isstart"
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L7_1.value = 0
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L7_1.no_refresh = false
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L8_1 = {}
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L8_1.configId = 6
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L8_1.name = "currentPathNodeIndex"
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L8_1.value = 0
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L8_1.no_refresh = false
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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variables = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 458001
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L4_1.gadget_id = 70350292
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L5_1 = {}
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L5_1.x = -4225.846
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L5_1.y = 197.481
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L5_1.z = -2495.777
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 2
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L4_1.start_route = false
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L4_1.persistent = true
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L4_1.is_use_point_array = true
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L4_1.area_id = 13
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L5_1 = {}
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L5_1.config_id = 458003
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L5_1.gadget_id = 70350292
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L6_1 = {}
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L6_1.x = -4306.186
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L6_1.y = 200.945
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L6_1.z = -2509.502
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 2
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L5_1.start_route = false
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L5_1.persistent = true
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L5_1.is_use_point_array = true
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L5_1.area_id = 13
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = {}
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L4_1.config_id = 1458004
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L4_1.name = "PLATFORM_REACH_POINT_458004"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_PLATFORM_REACH_POINT
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_458004"
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L4_1.action = "action_EVENT_PLATFORM_REACH_POINT_458004"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1458005
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L5_1.name = "AVATAR_NEAR_PLATFORM_458005"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_AVATAR_NEAR_PLATFORM
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_458005"
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L5_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_458005"
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L5_1.trigger_count = 0
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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garbages = L2_1
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L2_1 = {}
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L2_1.io_type = 1
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L4_1 = {}
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L3_1.npcs = L4_1
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L4_1 = {}
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L5_1 = {}
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L5_1.configId = 1
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L5_1.name = "isFinished"
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L5_1.value = 0
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L5_1.no_refresh = true
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L6_1 = {}
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L6_1.configId = 2
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L6_1.name = "isMoving"
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L6_1.value = 0
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L6_1.no_refresh = false
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L7_1 = {}
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L7_1.configId = 3
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L7_1.name = "currentRouteIndex"
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L7_1.value = 0
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L7_1.no_refresh = false
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L8_1 = {}
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L8_1.configId = 4
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L8_1.name = "nextRouteIndex"
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L8_1.value = 1
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L8_1.no_refresh = false
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L9_1 = {}
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L9_1.configId = 5
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L9_1.name = "isstart"
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L9_1.value = 0
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L9_1.no_refresh = false
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L10_1 = {}
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L10_1.configId = 6
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L10_1.name = "currentPathNodeIndex"
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L10_1.value = 0
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L10_1.no_refresh = false
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L3_1.variables = L4_1
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L2_1[1] = L3_1
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L3_1 = {}
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L4_1 = {}
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L3_1.npcs = L4_1
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L4_1 = {}
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L5_1 = {}
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L5_1.configId = 1
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L5_1.name = "isFinished"
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L5_1.value = 1
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L5_1.no_refresh = true
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L6_1 = {}
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L6_1.configId = 2
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L6_1.name = "isMoving"
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L6_1.value = 0
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L6_1.no_refresh = false
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L7_1 = {}
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L7_1.configId = 3
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L7_1.name = "currentRouteIndex"
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L7_1.value = 0
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L7_1.no_refresh = false
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L8_1 = {}
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L8_1.configId = 4
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L8_1.name = "nextRouteIndex"
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L8_1.value = 1
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L8_1.no_refresh = false
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L9_1 = {}
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L9_1.configId = 5
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L9_1.name = "isstart"
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L9_1.value = 0
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L9_1.no_refresh = false
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L10_1 = {}
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L10_1.configId = 6
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L10_1.name = "currentPathNodeIndex"
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L10_1.value = 0
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L10_1.no_refresh = false
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L3_1.variables = L4_1
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L2_1[2] = L3_1
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suite_disk = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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suites = L2_1
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