Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212389.lua
2022-04-29 16:40:51 +02:00

151 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133212389
L1_1 = {}
L2_1 = {}
L2_1.config_id = 389001
L2_1.monster_id = 28030306
L3_1 = {}
L3_1.x = -3630.986
L3_1.y = 219.182
L3_1.z = -1976.28
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 168.796
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.pose_id = 2
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 389002
L3_1.monster_id = 28030306
L4_1 = {}
L4_1.x = -3633.306
L4_1.y = 218.455
L4_1.z = -1979.779
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.pose_id = 2
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 389003
L4_1.monster_id = 28030306
L5_1 = {}
L5_1.x = -3632.873
L5_1.y = 218.527
L5_1.z = -1980.677
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.pose_id = 2
L4_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 389004
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -3587.662
L3_1.y = 215.474
L3_1.z = -1993.523
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.point_type = 2001
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 389005
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -3626.954
L4_1.y = 219.58
L4_1.z = -1994.277
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 2004
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 389006
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -3568.75
L5_1.y = 215.186
L5_1.z = -1973.463
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.point_type = 2001
L4_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 389001
L5_1 = 389002
L6_1 = 389003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 389004
L5_1 = 389005
L6_1 = 389006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1