Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212164.lua
2022-04-29 16:40:51 +02:00

266 lines
4.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133212164
L1_1 = {}
L1_1.gadget_id = 0
L2_1 = {}
L3_1 = {}
L3_1.config_id = 164001
L3_1.monster_id = 23020101
L4_1 = {}
L4_1.x = -3906.735
L4_1.y = 211.708
L4_1.z = -2072.25
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 6.168
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186"
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 164002
L4_1.monster_id = 23010401
L5_1 = {}
L5_1.x = -3906.603
L5_1.y = 211.389
L5_1.z = -2067.74
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 106.347
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L4_1.pose_id = 9012
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 164003
L5_1.monster_id = 23010301
L6_1 = {}
L6_1.x = -3887.305
L6_1.y = 208.456
L6_1.z = -2070.233
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 235.37
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 164004
L6_1.monster_id = 23010501
L7_1 = {}
L7_1.x = -3905.793
L7_1.y = 213.847
L7_1.z = -2090.678
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 32.436
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 164007
L7_1.monster_id = 23010601
L8_1 = {}
L8_1.x = -3891.992
L8_1.y = 208.978
L8_1.z = -2068.295
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 185.836
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L7_1.area_id = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 164005
L3_1.gadget_id = 70360063
L4_1 = {}
L4_1.x = -3905.525
L4_1.y = 211.499
L4_1.z = -2070.426
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 164008
L4_1.gadget_id = 70310009
L5_1 = {}
L5_1.x = -3910.042
L5_1.y = 212.31
L5_1.z = -2076.994
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 46.19
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1164006
L3_1.name = "ANY_MONSTER_DIE_164006"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_164006"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_164006"
L2_1[1] = L3_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "isFinished"
L3_1.value = 0
L3_1.no_refresh = false
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 164001
L6_1 = 164002
L7_1 = 164007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 164005
L6_1 = 164008
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_164006"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 164003
L7_1 = 164004
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_164006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = 0
L2_2.y = 0
L2_2.z = 0
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = {}
L3_2.x = -3905.525
L3_2.y = 211.4993
L3_2.z = -2070.426
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminderRadius
L5_2 = A0_2
L6_2 = 400004
L7_2 = L3_2
L8_2 = 50
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.AddExtraGroupSuite
L5_2 = A0_2
L6_2 = 133212164
L7_2 = 2
L4_2(L5_2, L6_2, L7_2)
L4_2 = 0
return L4_2
end
action_EVENT_ANY_MONSTER_DIE_164006 = L2_1