Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212147.lua
2022-04-29 16:40:51 +02:00

147 lines
2.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133212147
L1_1 = {}
L2_1 = {}
L2_1.config_id = 147001
L2_1.monster_id = 25050301
L3_1 = {}
L3_1.x = -3687.653
L3_1.y = 227.612
L3_1.z = -2096.685
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 147002
L3_1.monster_id = 25050401
L4_1 = {}
L4_1.x = -3686.592
L4_1.y = 227.865
L4_1.z = -2095.301
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 147003
L4_1.monster_id = 25050301
L5_1 = {}
L5_1.x = -3687.06
L5_1.y = 227.543
L5_1.z = -2098.158
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 21.31
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 147004
L5_1.monster_id = 25050401
L6_1 = {}
L6_1.x = -3687.878
L6_1.y = 227.867
L6_1.z = -2094.07
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 147005
L6_1.monster_id = 25050301
L7_1 = {}
L7_1.x = -3685.54
L7_1.y = 227.828
L7_1.z = -2096.886
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 36.4
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 147001
L6_1 = 147002
L7_1 = 147003
L8_1 = 147004
L9_1 = 147005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1