Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212108.lua
hartie95 e7d859bf67 script fixes for luaj
* added lua context to ScriptLib function calls where missing
* fixed parameters for some calls
2022-09-05 01:00:35 +02:00

625 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133212108
L1_1 = {}
L1_1.group_ID = 133212108
L1_1.gadget_thunderThelfID = 108001
L1_1.pointarray_ID = 321200020
L1_1.maxPointCount = 9
L1_1.gadget_Reward_1 = 108002
L2_1 = {}
L3_1 = 2
L4_1 = 3
L5_1 = 5
L6_1 = 7
L7_1 = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.pointInfo = L2_1
function L2_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L1_2 = {}
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "nextRouteIndex"
L2_2 = L2_2(L3_2, L4_2)
L3_2 = L1_1.pointInfo
L3_2 = L3_2[L2_2]
L4_2 = ScriptLib
L4_2 = L4_2.PrintLog
L5_2 = "stop point : "
L6_2 = L3_2
L5_2 = L5_2 .. L6_2
L4_2(A0_2, L5_2)
L4_2 = ScriptLib
L4_2 = L4_2.GetGroupVariableValue
L5_2 = A0_2
L6_2 = "currentPathNodeIndex"
L4_2 = L4_2(L5_2, L6_2)
L5_2 = L4_2 + 1
L6_2 = L3_2
L7_2 = 1
for L8_2 = L5_2, L6_2, L7_2 do
L9_2 = table
L9_2 = L9_2.insert
L10_2 = L1_2
L11_2 = L8_2
L9_2(L10_2, L11_2)
end
return L1_2
end
GetNextPath = L2_1
function L2_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
L1_2 = ScriptLib
L1_2 = L1_2.PrintLog
L2_2 = "platform to move"
L1_2(A0_2, L2_2)
L1_2 = ScriptLib
L1_2 = L1_2.SetGroupVariableValue
L2_2 = A0_2
L3_2 = "isMoving"
L4_2 = 1
L1_2 = L1_2(L2_2, L3_2, L4_2)
if 0 ~= L1_2 then
L1_2 = ScriptLib
L1_2 = L1_2.PrintContextLog
L2_2 = A0_2
L3_2 = "@@ LUA_WARNING : set_groupVariable"
L1_2(L2_2, L3_2)
L1_2 = -1
return L1_2
end
L1_2 = ScriptLib
L1_2 = L1_2.SetPlatformPointArray
L2_2 = A0_2
L3_2 = L1_1.gadget_thunderThelfID
L4_2 = L1_1.pointarray_ID
L5_2 = GetNextPath
L6_2 = A0_2
L5_2 = L5_2(L6_2)
L6_2 = {}
L6_2.route_type = 0
L1_2(L2_2, L3_2, L4_2, L5_2, L6_2)
L1_2 = ScriptLib
L1_2 = L1_2.PrintLog
L2_2 = "platform to move : start platform"
L1_2(A0_2, L2_2)
L1_2 = 0
return L1_2
end
MovePlatform = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 108001
L3_1.gadget_id = 70350292
L4_1 = {}
L4_1.x = -3885.874
L4_1.y = 206.999
L4_1.z = -2554.841
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 2
L3_1.start_route = false
L3_1.persistent = true
L3_1.is_use_point_array = true
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 108002
L4_1.gadget_id = 70211101
L5_1 = {}
L5_1.x = -3961.725
L5_1.y = 230.461
L5_1.z = -2497.295
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.729
L5_1.y = 213.688
L5_1.z = 9.03
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187"
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 108003
L5_1.gadget_id = 70350292
L6_1 = {}
L6_1.x = -3965.06
L6_1.y = 231.616
L6_1.z = -2498.829
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.start_route = false
L5_1.persistent = true
L5_1.is_use_point_array = true
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 108006
L6_1.gadget_id = 70900380
L7_1 = {}
L7_1.x = -3897.32
L7_1.y = 215.308
L7_1.z = -2559.158
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 108007
L7_1.gadget_id = 70900380
L8_1 = {}
L8_1.x = -3923.281
L8_1.y = 223.238
L8_1.z = -2559.158
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 13
L8_1 = {}
L8_1.config_id = 108008
L8_1.gadget_id = 70900380
L9_1 = {}
L9_1.x = -3955.271
L9_1.y = 228.149
L9_1.z = -2547.895
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 13
L9_1 = {}
L9_1.config_id = 108009
L9_1.gadget_id = 70900380
L10_1 = {}
L10_1.x = -3979.554
L10_1.y = 235.894
L10_1.z = -2537.52
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 27
L9_1.area_id = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
gadgets = L2_1
L2_1 = {}
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1108004
L3_1.name = "PLATFORM_REACH_POINT_108004"
L4_1 = EventType
L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_108004"
L3_1.action = "action_EVENT_PLATFORM_REACH_POINT_108004"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1108005
L4_1.name = "AVATAR_NEAR_PLATFORM_108005"
L5_1 = EventType
L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_108005"
L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_108005"
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "isFinished"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "isMoving"
L4_1.value = 0
L4_1.no_refresh = false
L5_1 = {}
L5_1.configId = 3
L5_1.name = "currentRouteIndex"
L5_1.value = 0
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 4
L6_1.name = "nextRouteIndex"
L6_1.value = 1
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 5
L7_1.name = "isstart"
L7_1.value = 0
L7_1.no_refresh = false
L8_1 = {}
L8_1.configId = 6
L8_1.name = "currentPathNodeIndex"
L8_1.value = 0
L8_1.no_refresh = false
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
variables = L2_1
L2_1 = {}
L2_1.io_type = 1
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = {}
L5_1.config_id = 108001
L5_1.state = 0
L6_1 = {}
L6_1.point_id = 0
L6_1.move_type = 1
L6_1.route_id = 0
L6_1.route_index = 0
L6_1.is_started = false
L5_1.platform_info = L6_1
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "PLATFORM_REACH_POINT_108004"
L6_1 = "AVATAR_NEAR_PLATFORM_108005"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "isFinished"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 2
L6_1.name = "isMoving"
L6_1.value = 0
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 3
L7_1.name = "currentRouteIndex"
L7_1.value = 0
L7_1.no_refresh = false
L8_1 = {}
L8_1.configId = 4
L8_1.name = "nextRouteIndex"
L8_1.value = 1
L8_1.no_refresh = false
L9_1 = {}
L9_1.configId = 5
L9_1.name = "isstart"
L9_1.value = 0
L9_1.no_refresh = false
L10_1 = {}
L10_1.configId = 6
L10_1.name = "currentPathNodeIndex"
L10_1.value = 0
L10_1.no_refresh = false
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.variables = L4_1
L2_1[1] = L3_1
L3_1 = {}
L4_1 = {}
L5_1 = {}
L5_1.config_id = 108002
L5_1.state = 0
L6_1 = {}
L6_1.config_id = 108003
L6_1.state = 201
L7_1 = {}
L7_1.point_id = 0
L7_1.move_type = 1
L7_1.route_id = 0
L7_1.route_index = 0
L7_1.is_started = false
L6_1.platform_info = L7_1
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "isFinished"
L5_1.value = 1
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 2
L6_1.name = "isMoving"
L6_1.value = 0
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 3
L7_1.name = "currentRouteIndex"
L7_1.value = 0
L7_1.no_refresh = false
L8_1 = {}
L8_1.configId = 4
L8_1.name = "nextRouteIndex"
L8_1.value = 1
L8_1.no_refresh = false
L9_1 = {}
L9_1.configId = 5
L9_1.name = "isstart"
L9_1.value = 0
L9_1.no_refresh = false
L10_1 = {}
L10_1.configId = 6
L10_1.name = "currentPathNodeIndex"
L10_1.value = 0
L10_1.no_refresh = false
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.variables = L4_1
L2_1[2] = L3_1
suite_disk = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 108001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "PLATFORM_REACH_POINT_108004"
L6_1 = "AVATAR_NEAR_PLATFORM_108005"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 108002
L7_1 = 108003
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 108001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_108004 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "Reach Point : "
L4_2 = " configID = "
L5_2 = A1_2.param1
L6_2 = ", pointarray_ID = "
L7_2 = A1_2.param2
L8_2 = ", pointID = "
L9_2 = A1_2.param3
L3_2 = L3_2 .. L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2 .. L9_2
L2_2(A0_2, L3_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isMoving"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.StopPlatform
L3_2 = A0_2
L4_2 = L1_1.gadget_thunderThelfID
L2_2(L3_2, L4_2)
L2_2 = A1_2.param3
L3_2 = L1_1.maxPointCount
if L2_2 == L3_2 then
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "isFinished"
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L5_2 = L1_1.gadget_Reward_1
L4_2.config_id = L5_2
L2_2(L3_2, L4_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.gadget_thunderThelfID
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetFlowSuite
L3_2 = A0_2
L4_2 = L1_1.group_ID
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2014
L5_2 = 3
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "nextRouteIndex"
L2_2 = L2_2(L3_2, L4_2)
L2_2 = L2_2 + 1
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValue
L4_2 = A0_2
L5_2 = "nextRouteIndex"
L6_2 = L2_2
L3_2(L4_2, L5_2, L6_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValue
L4_2 = A0_2
L5_2 = "currentPathNodeIndex"
L6_2 = A1_2.param3
L3_2(L4_2, L5_2, L6_2)
L3_2 = 0
return L3_2
end
action_EVENT_PLATFORM_REACH_POINT_108004 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = ScriptLib
L2_2 = L2_2.PrintLog
L3_2 = "Near Platform condition : "
L4_2 = A1_2.param1
L5_2 = " | RouteID = "
L6_2 = A1_2.param2
L7_2 = " | Point = "
L8_2 = A1_2.param3
L3_2 = L3_2 .. L4_2 .. L5_2 .. L6_2 .. L7_2 .. L8_2
L2_2(A0_2, L3_2)
L2_2 = L1_1.gadget_thunderThelfID
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = L1_1.group_ID
L5_2 = L1_1.gadget_thunderThelfID
L2_2 = L2_2(L3_2, L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.PrintLog
L4_2 = "Near Platform condition : "
L5_2 = " State = "
L6_2 = L2_2
L4_2 = L4_2 .. L5_2 .. L6_2
L3_2(A0_2, L4_2)
if L2_2 == 201 then
L3_2 = false
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.GetGroupVariableValue
L4_2 = A0_2
L5_2 = "isMoving"
L3_2 = L3_2(L4_2, L5_2)
if L3_2 ~= 0 then
L3_2 = false
return L3_2
end
L3_2 = true
return L3_2
end
condition_EVENT_AVATAR_NEAR_PLATFORM_108005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = MovePlatform
L3_2 = A0_2
L2_2(L3_2)
L2_2 = 0
return L2_2
end
action_EVENT_AVATAR_NEAR_PLATFORM_108005 = L2_1