Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212101.lua
2022-04-29 16:40:51 +02:00

71 lines
1.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133212101
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 101002
L3_1.monster_id = 25100101
L4_1 = {}
L4_1.x = -4231.104
L4_1.y = 194.203
L4_1.z = -2508.258
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 277.645
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 1
L3_1.area_id = 13
L2_1[1] = L3_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1