mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
127 lines
2.2 KiB
Lua
127 lines
2.2 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
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L0_1 = {}
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L0_1.group_id = 133212063
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 63001
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L3_1.monster_id = 20010601
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L4_1 = {}
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L4_1.x = -4242.492
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L4_1.y = 200.0
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L4_1.z = -2525.228
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 27
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L3_1.drop_tag = "\229\164\167\229\143\178\232\142\177\229\167\134"
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L3_1.area_id = 13
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L4_1 = {}
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L4_1.config_id = 63002
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L4_1.monster_id = 20010501
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L5_1 = {}
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L5_1.x = -4241.003
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L5_1.y = 200.0
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L5_1.z = -2526.453
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 27
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L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L4_1.area_id = 13
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L5_1 = {}
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L5_1.config_id = 63003
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L5_1.monster_id = 20010501
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L6_1 = {}
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L6_1.x = -4243.973
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L6_1.y = 200.0
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L6_1.z = -2526.361
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 27
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L5_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
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L5_1.area_id = 13
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.monsters = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 63004
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 5
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L4_1 = {}
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L4_1.x = -4242.502
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L4_1.y = 200.0
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L4_1.z = -2526.43
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L3_1.pos = L4_1
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L3_1.area_id = 13
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L2_1[1] = L3_1
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L1_1.regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1063004
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L3_1.name = "ENTER_REGION_63004"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ENTER_REGION
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ENTER_REGION_63004"
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L3_1.action = "action_EVENT_ENTER_REGION_63004"
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L2_1[1] = L3_1
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L1_1.triggers = L2_1
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garbages = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L3_1.gadgets = L4_1
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L4_1 = {}
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L3_1.regions = L4_1
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L4_1 = {}
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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suites = L1_1
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