Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210528.lua
2022-04-29 16:40:51 +02:00

351 lines
6.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133210528
L1_1 = {}
L2_1 = {}
L2_1.config_id = 528004
L2_1.monster_id = 23010201
L3_1 = {}
L3_1.x = -3789.585
L3_1.y = 151.127
L3_1.z = -1112.3
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 257.054
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 9014
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 528005
L3_1.monster_id = 23010201
L4_1 = {}
L4_1.x = -3782.496
L4_1.y = 151.288
L4_1.z = -1104.413
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 351.821
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 9014
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 528006
L4_1.monster_id = 23050101
L5_1 = {}
L5_1.x = -3783.301
L5_1.y = 151.407
L5_1.z = -1110.799
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 142.108
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 528001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -3782.256
L3_1.y = 153.884
L3_1.z = -1112.206
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 325.011
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.point_type = 4010
L2_1.isOneoff = true
L2_1.area_id = 17
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 528007
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 45
L3_1 = {}
L3_1.x = -3782.298
L3_1.y = 151.573
L3_1.z = -1112.002
L2_1.pos = L3_1
L2_1.area_id = 17
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1528002
L2_1.name = "QUEST_START_528002"
L3_1 = EventType
L3_1 = L3_1.EVENT_QUEST_START
L2_1.event = L3_1
L2_1.source = "7223305"
L2_1.condition = ""
L2_1.action = "action_EVENT_QUEST_START_528002"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1528003
L3_1.name = "GATHER_528003"
L4_1 = EventType
L4_1 = L4_1.EVENT_GATHER
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GATHER_528003"
L3_1.action = "action_EVENT_GATHER_528003"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1528007
L4_1.name = "ENTER_REGION_528007"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_528007"
L4_1.action = "action_EVENT_ENTER_REGION_528007"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_528002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 528001
L4_1.state = 0
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 528004
L5_1 = {}
L5_1.config_id = 528005
L6_1 = {}
L6_1.config_id = 528006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 528007
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GATHER_528003"
L5_1 = "ENTER_REGION_528007"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[2] = L2_1
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[3] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_528002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 528004
L6_1 = 528005
L7_1 = 528006
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 528001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 528007
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GATHER_528003"
L6_1 = "ENTER_REGION_528007"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 133210528
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_528002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 528001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GATHER_528003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7223305"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetFlowSuite
L3_2 = A0_2
L4_2 = 133210528
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_GATHER_528003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 528007 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_528007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 32100207
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_528007 = L1_1