Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210448.lua
2022-04-29 16:40:51 +02:00

164 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133210448
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 448001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -4028.264
L3_1.y = 199.248
L3_1.z = -623.224
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 15.681
L3_1.y = 359.507
L3_1.z = 356.424
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 1005
L2_1.persistent = true
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 448002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4034.358
L4_1.y = 199.719
L4_1.z = -623.262
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 14.833
L4_1.y = 359.418
L4_1.z = 355.533
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 1008
L3_1.persistent = true
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 448003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4037.945
L5_1.y = 199.804
L5_1.z = -621.932
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 348.152
L5_1.y = 247.707
L5_1.z = 354.424
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 1005
L4_1.persistent = true
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 448004
L5_1.gadget_id = 70360001
L6_1 = {}
L6_1.x = -4033.848
L6_1.y = 200.0
L6_1.z = -620.325
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 232.36
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.persistent = true
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 448005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = -4036.955
L7_1.y = 199.837
L7_1.z = -623.525
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 347.839
L7_1.y = 221.575
L7_1.z = 355.154
L6_1.rot = L7_1
L6_1.level = 1
L6_1.point_type = 1008
L6_1.persistent = true
L6_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "GroupCompletion"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 448001
L7_1 = 448002
L8_1 = 448003
L9_1 = 448004
L10_1 = 448005
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
L1_1 = require
L2_1 = "V2_0/OreBlossomGroup"
L1_1(L2_1)