Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210206.lua
2022-04-29 16:40:51 +02:00

833 lines
15 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = {}
L0_1.group_id = 133210206
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 206001
L2_1.gadget_id = 70710219
L3_1 = {}
L3_1.x = -3773.14
L3_1.y = 153.31
L3_1.z = -752.775
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 175.977
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 206002
L3_1.gadget_id = 70710222
L4_1 = {}
L4_1.x = -3797.271
L4_1.y = 149.263
L4_1.z = -747.906
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 185.912
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 206003
L4_1.gadget_id = 70710222
L5_1 = {}
L5_1.x = -3819.819
L5_1.y = 146.23
L5_1.z = -752.487
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 185.912
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 206005
L5_1.gadget_id = 70710222
L6_1 = {}
L6_1.x = -3842.495
L6_1.y = 144.573
L6_1.z = -762.837
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 206006
L6_1.gadget_id = 70710222
L7_1 = {}
L7_1.x = -3872.522
L7_1.y = 149.132
L7_1.z = -773.642
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 206007
L7_1.gadget_id = 70710222
L8_1 = {}
L8_1.x = -3913.202
L8_1.y = 149.71
L8_1.z = -792.302
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 17
L8_1 = {}
L8_1.config_id = 206009
L8_1.gadget_id = 70710222
L9_1 = {}
L9_1.x = -3942.219
L9_1.y = 156.404
L9_1.z = -809.778
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 17
L9_1 = {}
L9_1.config_id = 206010
L9_1.gadget_id = 70710222
L10_1 = {}
L10_1.x = -3954.803
L10_1.y = 156.185
L10_1.z = -795.38
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 17
L10_1 = {}
L10_1.config_id = 206011
L10_1.gadget_id = 70710222
L11_1 = {}
L11_1.x = -3966.884
L11_1.y = 155.552
L11_1.z = -783.052
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.area_id = 17
L11_1 = {}
L11_1.config_id = 206013
L11_1.gadget_id = 70710222
L12_1 = {}
L12_1.x = -3966.553
L12_1.y = 160.225
L12_1.z = -762.059
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.area_id = 17
L12_1 = {}
L12_1.config_id = 206014
L12_1.gadget_id = 70710222
L13_1 = {}
L13_1.x = -3956.339
L13_1.y = 164.419
L13_1.z = -743.439
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.area_id = 17
L13_1 = {}
L13_1.config_id = 206016
L13_1.gadget_id = 70710222
L14_1 = {}
L14_1.x = -3953.207
L14_1.y = 169.702
L14_1.z = -709.214
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.area_id = 17
L14_1 = {}
L14_1.config_id = 206017
L14_1.gadget_id = 70710222
L15_1 = {}
L15_1.x = -3949.463
L15_1.y = 168.117
L15_1.z = -726.906
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.area_id = 17
L15_1 = {}
L15_1.config_id = 206019
L15_1.gadget_id = 70710222
L16_1 = {}
L16_1.x = -3794.913
L16_1.y = 164.411
L16_1.z = -757.727
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 206004
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = -3820.23
L3_1.y = 145.126
L3_1.z = -755.258
L2_1.pos = L3_1
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 206008
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = -3928.2
L4_1.y = 152.542
L4_1.z = -800.877
L3_1.pos = L4_1
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 206012
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 5
L5_1 = {}
L5_1.x = -3966.052
L5_1.y = 155.808
L5_1.z = -784.724
L4_1.pos = L5_1
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 206015
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 5
L6_1 = {}
L6_1.x = -3951.304
L6_1.y = 166.957
L6_1.z = -735.13
L5_1.pos = L6_1
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 206018
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 5
L7_1 = {}
L7_1.x = -3961.838
L7_1.y = 170.498
L7_1.z = -702.05
L6_1.pos = L7_1
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 206020
L8_1 = RegionShape
L8_1 = L8_1.SPHERE
L7_1.shape = L8_1
L7_1.radius = 5
L8_1 = {}
L8_1.x = -3794.39
L8_1.y = 164.405
L8_1.z = -757.762
L7_1.pos = L8_1
L7_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1206004
L2_1.name = "ENTER_REGION_206004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_206004"
L2_1.action = "action_EVENT_ENTER_REGION_206004"
L3_1 = {}
L3_1.config_id = 1206008
L3_1.name = "ENTER_REGION_206008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_206008"
L3_1.action = "action_EVENT_ENTER_REGION_206008"
L4_1 = {}
L4_1.config_id = 1206012
L4_1.name = "ENTER_REGION_206012"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_206012"
L4_1.action = "action_EVENT_ENTER_REGION_206012"
L5_1 = {}
L5_1.config_id = 1206015
L5_1.name = "ENTER_REGION_206015"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_206015"
L5_1.action = "action_EVENT_ENTER_REGION_206015"
L6_1 = {}
L6_1.config_id = 1206018
L6_1.name = "ENTER_REGION_206018"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ENTER_REGION_206018"
L6_1.action = "action_EVENT_ENTER_REGION_206018"
L7_1 = {}
L7_1.config_id = 1206020
L7_1.name = "ENTER_REGION_206020"
L8_1 = EventType
L8_1 = L8_1.EVENT_ENTER_REGION
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ENTER_REGION_206020"
L7_1.action = "action_EVENT_ENTER_REGION_206020"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 206019
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 206020
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_206020"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 206001
L6_1 = 206002
L7_1 = 206003
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 206004
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ENTER_REGION_206004"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 206005
L7_1 = 206006
L8_1 = 206007
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 206008
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ENTER_REGION_206008"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 206009
L8_1 = 206010
L9_1 = 206011
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.gadgets = L6_1
L6_1 = {}
L7_1 = 206012
L6_1[1] = L7_1
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ENTER_REGION_206012"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 206013
L9_1 = 206014
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.gadgets = L7_1
L7_1 = {}
L8_1 = 206015
L7_1[1] = L8_1
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ENTER_REGION_206015"
L7_1[1] = L8_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 206016
L10_1 = 206017
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.gadgets = L8_1
L8_1 = {}
L9_1 = 206018
L8_1[1] = L9_1
L7_1.regions = L8_1
L8_1 = {}
L9_1 = "ENTER_REGION_206018"
L8_1[1] = L9_1
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 206004 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_206004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1202205"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_206004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 206008 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_206008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1202206"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_206008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 206012 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_206012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1202214"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_206012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 206015 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_206015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1202215"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 6
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_206015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 206018 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_206018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1202207"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_206018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 206020 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_206020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1202204"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133210206
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_206020 = L1_1