Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210128.lua
2022-04-29 16:40:51 +02:00

76 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 133210128
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 128002
L2_1.gadget_id = 70330064
L3_1 = {}
L3_1.x = -3998.766
L3_1.y = 215.979
L3_1.z = -693.251
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 354.662
L3_1.y = 299.537
L3_1.z = 4.991
L2_1.rot = L3_1
L2_1.level = 30
L2_1.interact_id = 35
L2_1.area_id = 17
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 128003
L3_1.gadget_id = 70290101
L4_1 = {}
L4_1.x = -4026.225
L4_1.y = 216.895
L4_1.z = -677.651
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 4.997
L4_1.y = 204.573
L4_1.z = 358.629
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 17
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 128002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1