Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210112.lua
2022-04-29 16:40:51 +02:00

282 lines
5.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133210112
L1_1 = {}
L2_1 = {}
L2_1.config_id = 112001
L2_1.monster_id = 22010401
L3_1 = {}
L3_1.x = -3768.711
L3_1.y = 202.949
L3_1.z = -500.014
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 322.257
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.pose_id = 9013
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 112004
L3_1.monster_id = 22010401
L4_1 = {}
L4_1.x = -3779.379
L4_1.y = 202.362
L4_1.z = -486.707
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 118.908
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L3_1.disableWander = true
L3_1.pose_id = 9013
L3_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 112002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -3772.649
L3_1.y = 204.729
L3_1.z = -493.194
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 346.25
L3_1.y = 290.72
L3_1.z = 356.113
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 112005
L3_1.gadget_id = 70300107
L4_1 = {}
L4_1.x = -3775.945
L4_1.y = 201.893
L4_1.z = -489.882
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 7.87
L4_1.y = 359.267
L4_1.z = 349.38
L3_1.rot = L4_1
L3_1.level = 30
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 112006
L4_1.gadget_id = 70300085
L5_1 = {}
L5_1.x = -3778.95
L5_1.y = 201.932
L5_1.z = -487.408
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 9.94
L5_1.y = 37.445
L5_1.z = 358.688
L4_1.rot = L5_1
L4_1.level = 30
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 112007
L5_1.gadget_id = 70300085
L6_1 = {}
L6_1.x = -3768.911
L6_1.y = 202.47
L6_1.z = -499.933
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 354.146
L6_1.y = 233.377
L6_1.z = 352.186
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 112008
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = -3775.222
L7_1.y = 199.852
L7_1.z = -477.15
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 329.192
L7_1.y = 299.14
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 112009
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = -3782.754
L8_1.y = 200.429
L8_1.z = -476.575
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 36.234
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 17
L8_1 = {}
L8_1.config_id = 112010
L8_1.gadget_id = 70300107
L9_1 = {}
L9_1.x = -3771.036
L9_1.y = 202.038
L9_1.z = -497.039
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 11.409
L9_1.y = 358.815
L9_1.z = 356.26
L8_1.rot = L9_1
L8_1.level = 30
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1112003
L2_1.name = "ANY_MONSTER_DIE_112003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_112003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_112003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 112001
L5_1 = 112004
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 112002
L5_1 = 112005
L6_1 = 112006
L7_1 = 112007
L8_1 = 112008
L9_1 = 112009
L10_1 = 112010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_112003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_112003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 112002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_112003 = L1_1